Description improved, tym__zhaoqianxi_2 buffed
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ac4ce81fdf
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jianyu.lua
11
jianyu.lua
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@ -1107,8 +1107,9 @@ local jy_fumo = fk.CreateTriggerSkill{
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events = {fk.DamageInflicted},
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events = {fk.DamageInflicted},
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can_trigger = function(self, event, target, player, data)
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can_trigger = function(self, event, target, player, data)
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return player:hasSkill(self) and
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return player:hasSkill(self) and
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data.damageType == fk.NormalDamage and data.card and
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data.damageType == fk.NormalDamage and not data.to.dead and not player:isNude()
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data.card.trueName == "slash" and not data.to.dead and not player:isNude()
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-- data.damageType == fk.NormalDamage and data.card and
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-- data.card.trueName == "slash" and not data.to.dead and not player:isNude()
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end,
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end,
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on_cost = function(self, event, target, player, data)
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on_cost = function(self, event, target, player, data)
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local room = player.room
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local room = player.room
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@ -1139,8 +1140,8 @@ Fk:loadTranslationTable {
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["tym__zhaoqianxi_2"] = "界赵乾熙",
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["tym__zhaoqianxi_2"] = "界赵乾熙",
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["jy_yuanshen_2"] = "原神",
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["jy_yuanshen_2"] = "原神",
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[":jy_yuanshen_2"] = [[锁定技,当有角色受到<font color="red">火焰</font>或<font color="purple">雷电</font>伤害时,若其没有属性标记,令其获得对应属性标记;
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[":jy_yuanshen_2"] = [[锁定技,当有角色受到<font color="red">火焰</font>或<font color="purple">雷电</font>伤害时,若其没有该技能造成的属性标记,令其获得对应属性标记;
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若其拥有属性标记且与此次伤害属性不同,则移除该标记并造成对应效果:<font color="purple">【雷电】</font>其翻面;<font color="red">【火焰】</font>伤害+1。]],
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若其拥有属性标记且与此次伤害属性不同,则依据伤害属性造成对应效果并移除标记:<font color="purple">雷电伤害</font>其翻面;<font color="red">火焰伤害</font>该伤害+1。]],
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["#jy_yuanshen_2_reaction_1"] = [[<font color="red">火焰伤害</font>与<font color="purple">【雷电】</font>发生反应,伤害+1]],
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["#jy_yuanshen_2_reaction_1"] = [[<font color="red">火焰伤害</font>与<font color="purple">【雷电】</font>发生反应,伤害+1]],
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["#jy_yuanshen_2_reaction_2"] = [[<font color="purple">雷电伤害</font>与<font color="red">【火焰】</font>发生反应,目标翻面]],
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["#jy_yuanshen_2_reaction_2"] = [[<font color="purple">雷电伤害</font>与<font color="red">【火焰】</font>发生反应,目标翻面]],
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@ -1149,7 +1150,7 @@ Fk:loadTranslationTable {
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["jy_fumo"] = "附魔",
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["jy_fumo"] = "附魔",
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["#jy_fumo-invoke"] = "附魔:%dest 受到伤害,你可以弃置一张牌,改为属性伤害",
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["#jy_fumo-invoke"] = "附魔:%dest 受到伤害,你可以弃置一张牌,改为属性伤害",
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[":jy_fumo"] = [[当有角色使用【杀】造成无属性伤害时,
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[":jy_fumo"] = [[当有角色造成无属性伤害时,
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你可以弃一张牌。若你弃的牌为:
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你可以弃一张牌。若你弃的牌为:
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红色,将此次伤害改为<font color="red">火焰</font>;
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红色,将此次伤害改为<font color="red">火焰</font>;
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黑色,改为<font color="purple">雷电</font>。]],
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黑色,改为<font color="purple">雷电</font>。]],
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