bug fixes

This commit is contained in:
baisebaoma 2024-04-16 00:19:49 +08:00
parent 2c5e4ead34
commit 00b8532fe4
1 changed files with 9 additions and 8 deletions

View File

@ -2664,14 +2664,15 @@ local dingfei = fk.CreateTriggerSkill {
end
end
if is_4_suits then
player.room:askForDiscard(data.from, 1, #data.from:getCardIds("h"), false, self.name,
true, nil,
"#jy_dingfei-discard:" .. player.id .. "::" .. hint)
else
local discardedSuit = suitCount(player.room:askForDiscard(data.from, 1, #data.from:getCardIds("h"), false,
player.room:askForDiscard(data.from, 1, #data.from:getCardIds("h"), false,
self.name,
true, nil,
"#jy_dingfei-discard-no-recover"))
"#jy_dingfei-discard-no-recover")
else
local discardedSuit = suitCount(
player.room:askForDiscard(data.from, 1, #data.from:getCardIds("h"), false, self.name,
true, nil,
"#jy_dingfei-discard:" .. player.id .. "::" .. hint))
for i = 1, 4 do
if handsSuit[i] == 0 and discardedSuit[i] == 0 then
room:recover({
@ -2711,8 +2712,8 @@ Fk:loadTranslationTable {
["jy_dingfei"] = "鼎沸",
[":jy_dingfei"] = [[每回合限一次,你受到伤害后,可以展示所有手牌并令伤害来源可以弃置任意张手牌。除非你展示的牌与其弃置的牌的花色一共有四种,否则你回复一点体力。]],
["#jy_dingfei-prompt"] = [[鼎沸:是否展示手牌并令 %dest 弃牌,若其弃的牌未满足条件则你回复一点体力]],
["#jy_dingfei-discard"] = [[鼎沸:弃置 %arg 手牌至少各一张,否则 %src 回复一点体力]],
["#jy_dingfei-discard-no-recover"] = [[鼎沸:%src 令你弃,你可以不弃,其不会因此回复体力]],
["#jy_dingfei-discard"] = [[鼎沸:%src 令你弃任意张牌,弃置 %arg 手牌至少各一张,否则 %src 回复一点体力]],
["#jy_dingfei-discard-no-recover"] = [[鼎沸:%src 令你弃任意张牌]],
["$jy_dingfei1"] = [[哎哟,您可别放水。]],
["$jy_dingfei2"] = [[幸亏我练过!]],
["$jy_dingfei3"] = [[还来劲了啊你!]],