1086 lines
27 KiB
QML
1086 lines
27 KiB
QML
// SPDX-License-Identifier: GPL-3.0-or-later
|
||
|
||
import QtQuick
|
||
import QtQuick.Controls
|
||
import QtQuick.Dialogs
|
||
import QtQuick.Layouts
|
||
import QtMultimedia
|
||
import Fk
|
||
import Fk.Common
|
||
import Fk.RoomElement
|
||
import "RoomLogic.js" as Logic
|
||
|
||
Item {
|
||
id: roomScene
|
||
|
||
property int playerNum: 0
|
||
// property var dashboardModel
|
||
|
||
property bool isOwner: false
|
||
property bool isStarted: false
|
||
property bool isFull: false
|
||
property bool isAllReady: false
|
||
property bool isReady: false
|
||
|
||
property alias popupBox: popupBox
|
||
property alias manualBox: manualBox
|
||
property alias bigAnim: bigAnim
|
||
property alias promptText: prompt.text
|
||
property var currentPrompt
|
||
property alias okCancel: okCancel
|
||
property alias okButton: okButton
|
||
property alias cancelButton: cancelButton
|
||
property alias dynamicCardArea: dynamicCardArea
|
||
property alias tableCards: tablePile.cards
|
||
property alias dashboard: dashboard
|
||
property alias drawPile: drawPile
|
||
property alias skillInteraction: skillInteraction
|
||
property alias miscStatus: miscStatus
|
||
|
||
property var selected_targets: []
|
||
property string responding_card
|
||
property bool respond_play: false
|
||
property bool autoPending: false
|
||
property var extra_data: ({})
|
||
|
||
Image {
|
||
source: config.roomBg
|
||
anchors.fill: parent
|
||
fillMode: Image.PreserveAspectCrop
|
||
}
|
||
|
||
MediaPlayer {
|
||
id: bgm
|
||
source: config.bgmFile
|
||
|
||
// loops: MediaPlayer.Infinite
|
||
onPlaybackStateChanged: {
|
||
if (playbackState == MediaPlayer.StoppedState && roomScene.isStarted)
|
||
play();
|
||
}
|
||
audioOutput: AudioOutput {
|
||
volume: config.bgmVolume / 100
|
||
}
|
||
}
|
||
|
||
onIsStartedChanged: {
|
||
if (isStarted) {
|
||
bgm.play();
|
||
} else {
|
||
// bgm.stop();
|
||
}
|
||
}
|
||
|
||
// tmp
|
||
Button {
|
||
id: menuButton
|
||
anchors.top: parent.top
|
||
anchors.right: parent.right
|
||
anchors.rightMargin: 10
|
||
text: Backend.translate("Menu")
|
||
z: 2
|
||
onClicked: {
|
||
menuContainer.visible || menuContainer.open();
|
||
}
|
||
}
|
||
|
||
Menu {
|
||
id: menuContainer
|
||
x: parent.width - menuButton.width - menuContainer.width - 17
|
||
width: menuRow.width
|
||
height: menuRow.height
|
||
verticalPadding: 0
|
||
spacing: 7
|
||
z: 2
|
||
|
||
Row {
|
||
id: menuRow
|
||
spacing: 7
|
||
|
||
Button {
|
||
id: surrenderButton
|
||
enabled: !config.observing
|
||
text: Backend.translate("Surrender")
|
||
onClicked: {
|
||
if (isStarted && !getPhoto(Self.id).dead) {
|
||
const surrenderCheck = JSON.parse(Backend.callLuaFunction('CheckSurrenderAvailable', [miscStatus.playedTime]));
|
||
if (!surrenderCheck.length) {
|
||
surrenderDialog.informativeText = Backend.translate('Surrender is disabled in this mode');
|
||
} else {
|
||
surrenderDialog.informativeText = surrenderCheck.map(str => `${Backend.translate(str.text)}(${str.passed ? '√' : '×'})`).join('<br>');
|
||
}
|
||
surrenderDialog.open();
|
||
}
|
||
}
|
||
}
|
||
|
||
MessageDialog {
|
||
id: surrenderDialog
|
||
title: Backend.translate("Surrender")
|
||
informativeText: ''
|
||
buttons: MessageDialog.Ok | MessageDialog.Cancel
|
||
onButtonClicked: function (button, role) {
|
||
switch (button) {
|
||
case MessageDialog.Ok: {
|
||
const surrenderCheck = JSON.parse(Backend.callLuaFunction('CheckSurrenderAvailable', [miscStatus.playedTime]));
|
||
if (surrenderCheck.length && !surrenderCheck.find(check => !check.passed)) {
|
||
ClientInstance.notifyServer("PushRequest", [
|
||
"surrender", true
|
||
]);
|
||
}
|
||
surrenderDialog.close();
|
||
break;
|
||
}
|
||
case MessageDialog.Cancel: {
|
||
surrenderDialog.close();
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
Button {
|
||
id: quitButton
|
||
text: Backend.translate("Quit")
|
||
onClicked: {
|
||
if (config.observing) {
|
||
ClientInstance.notifyServer("QuitRoom", "[]");
|
||
} else {
|
||
quitDialog.open();
|
||
}
|
||
}
|
||
}
|
||
|
||
MessageDialog {
|
||
id: quitDialog
|
||
title: Backend.translate("Quit")
|
||
informativeText: Backend.translate("Are you sure to quit?")
|
||
buttons: MessageDialog.Ok | MessageDialog.Cancel
|
||
onButtonClicked: function (button) {
|
||
switch (button) {
|
||
case MessageDialog.Ok: {
|
||
ClientInstance.notifyServer("QuitRoom", "[]");
|
||
break;
|
||
}
|
||
case MessageDialog.Cancel: {
|
||
quitDialog.close();
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
Button {
|
||
text: Backend.translate("Add Robot")
|
||
visible: isOwner && !isStarted && !isFull
|
||
anchors.centerIn: parent
|
||
onClicked: {
|
||
ClientInstance.notifyServer("AddRobot", "[]");
|
||
}
|
||
}
|
||
Button {
|
||
text: Backend.translate("Start Game")
|
||
visible: isOwner && !isStarted && isFull
|
||
enabled: isAllReady
|
||
anchors.centerIn: parent
|
||
onClicked: {
|
||
ClientInstance.notifyServer("StartGame", "[]");
|
||
}
|
||
}
|
||
Timer {
|
||
id: opTimer
|
||
interval: 1000
|
||
}
|
||
Button {
|
||
text: isReady ? Backend.translate("Cancel Ready") : Backend.translate("Ready")
|
||
visible: !isOwner && !isStarted
|
||
enabled: !opTimer.running
|
||
anchors.centerIn: parent
|
||
onClicked: {
|
||
opTimer.start();
|
||
ClientInstance.notifyServer("Ready", "");
|
||
}
|
||
}
|
||
Rectangle {
|
||
x: parent.width / 2 + 80
|
||
y: parent.height / 2
|
||
color: "snow"
|
||
opacity: 0.8
|
||
radius: 6
|
||
height: childrenRect.height + 16
|
||
width: childrenRect.width + 16
|
||
visible: !isStarted
|
||
|
||
Text {
|
||
x: 8; y: 8
|
||
Component.onCompleted: {
|
||
const data = JSON.parse(Backend.callLuaFunction("GetRoomConfig", []));
|
||
text = "手气卡次数:" + data.luckTime + "<br />出手时间:" + config.roomTimeout
|
||
+ "<br />选将框数:" + data.generalNum + (data.enableFreeAssign ? "<br /><font color=\"red\">可自由点将</font>" : "")
|
||
+ (data.enableDeputy ? "<br /><font color=\"red\">启用副将机制</font>" : "")
|
||
}
|
||
}
|
||
}
|
||
|
||
states: [
|
||
State { name: "notactive" }, // Normal status
|
||
State { name: "playing" }, // Playing cards in playing phase
|
||
State { name: "responding" }, // all requests need to operate dashboard
|
||
State { name: "replying" } // requests only operate a popup window
|
||
]
|
||
state: "notactive"
|
||
transitions: [
|
||
Transition {
|
||
from: "*"; to: "notactive"
|
||
ScriptAction {
|
||
script: {
|
||
skillInteraction.sourceComponent = undefined;
|
||
promptText = "";
|
||
currentPrompt = "";
|
||
progress.visible = false;
|
||
okCancel.visible = false;
|
||
endPhaseButton.visible = false;
|
||
respond_play = false;
|
||
extra_data = {};
|
||
mainWindow.pending_message = [];
|
||
mainWindow.is_pending = false;
|
||
|
||
if (dashboard.pending_skill !== "")
|
||
dashboard.stopPending();
|
||
dashboard.updateHandcards();
|
||
dashboard.disableAllCards();
|
||
dashboard.disableSkills();
|
||
dashboard.retractAllPiles();
|
||
selected_targets = [];
|
||
|
||
if (popupBox.item != null) {
|
||
popupBox.item.finished();
|
||
}
|
||
}
|
||
}
|
||
},
|
||
|
||
Transition {
|
||
from: "*"; to: "playing"
|
||
ScriptAction {
|
||
script: {
|
||
skillInteraction.sourceComponent = undefined;
|
||
dashboard.updateHandcards();
|
||
dashboard.enableCards();
|
||
dashboard.enableSkills();
|
||
progress.visible = true;
|
||
okCancel.visible = true;
|
||
endPhaseButton.visible = true;
|
||
respond_play = false;
|
||
}
|
||
}
|
||
},
|
||
|
||
Transition {
|
||
from: "*"; to: "responding"
|
||
ScriptAction {
|
||
script: {
|
||
skillInteraction.sourceComponent = undefined;
|
||
dashboard.updateHandcards();
|
||
dashboard.enableCards(responding_card);
|
||
dashboard.enableSkills(responding_card, respond_play);
|
||
autoPending = false;
|
||
progress.visible = true;
|
||
okCancel.visible = true;
|
||
}
|
||
}
|
||
},
|
||
|
||
Transition {
|
||
from: "*"; to: "replying"
|
||
ScriptAction {
|
||
script: {
|
||
skillInteraction.sourceComponent = undefined;
|
||
dashboard.updateHandcards();
|
||
dashboard.disableAllCards();
|
||
dashboard.disableSkills();
|
||
progress.visible = true;
|
||
respond_play = false;
|
||
roomScene.okCancel.visible = false;
|
||
roomScene.okButton.enabled = false;
|
||
roomScene.cancelButton.enabled = false;
|
||
}
|
||
}
|
||
}
|
||
]
|
||
|
||
/* Layout:
|
||
* +---------------------+
|
||
* | Photos, get more |
|
||
* | in arrangePhotos() |
|
||
* | tablePile |
|
||
* | progress,prompt,btn |
|
||
* +---------------------+
|
||
* | dashboard |
|
||
* +---------------------+
|
||
*/
|
||
|
||
ListModel {
|
||
id: photoModel
|
||
}
|
||
|
||
Item {
|
||
id: roomArea
|
||
width: roomScene.width
|
||
height: roomScene.height - dashboard.height + 20
|
||
|
||
Repeater {
|
||
id: photos
|
||
model: photoModel
|
||
Photo {
|
||
playerid: model.id
|
||
general: model.general
|
||
avatar: model.avatar
|
||
deputyGeneral: model.deputyGeneral
|
||
screenName: model.screenName
|
||
role: model.role
|
||
kingdom: model.kingdom
|
||
netstate: model.netstate
|
||
maxHp: model.maxHp
|
||
hp: model.hp
|
||
shield: model.shield
|
||
seatNumber: model.seatNumber
|
||
dead: model.dead
|
||
dying: model.dying
|
||
faceup: model.faceup
|
||
chained: model.chained
|
||
drank: model.drank
|
||
isOwner: model.isOwner
|
||
ready: model.ready
|
||
surrendered: model.surrendered
|
||
|
||
onSelectedChanged: {
|
||
Logic.updateSelectedTargets(playerid, selected);
|
||
}
|
||
|
||
Component.onCompleted: {
|
||
if (index === 0) dashboard.self = this;
|
||
}
|
||
}
|
||
}
|
||
|
||
onWidthChanged: Logic.arrangePhotos();
|
||
onHeightChanged: Logic.arrangePhotos();
|
||
|
||
InvisibleCardArea {
|
||
id: drawPile
|
||
x: parent.width / 2
|
||
y: roomScene.height / 2
|
||
}
|
||
|
||
TablePile {
|
||
id: tablePile
|
||
width: parent.width * 0.6
|
||
height: 150
|
||
x: parent.width * 0.2
|
||
y: parent.height * 0.6 + 10
|
||
}
|
||
}
|
||
|
||
Item {
|
||
id: dashboardBtn
|
||
width: childrenRect.width
|
||
height: childrenRect.height
|
||
anchors.bottom: parent.bottom
|
||
anchors.bottomMargin: 8
|
||
anchors.left: parent.left
|
||
anchors.leftMargin: 8
|
||
ColumnLayout {
|
||
MetroButton {
|
||
text: Backend.translate("Revert Selection")
|
||
textFont.pixelSize: 28
|
||
enabled: dashboard.pending_skill !== ""
|
||
onClicked: dashboard.revertSelection();
|
||
}
|
||
// MetroButton {
|
||
// text: Backend.translate("Trust")
|
||
// }
|
||
MetroButton {
|
||
text: Backend.translate("Sort Cards")
|
||
textFont.pixelSize: 28
|
||
onClicked: Logic.resortHandcards();
|
||
}
|
||
MetroButton {
|
||
text: Backend.translate("Chat")
|
||
textFont.pixelSize: 28
|
||
onClicked: roomDrawer.open();
|
||
}
|
||
}
|
||
}
|
||
|
||
Dashboard {
|
||
id: dashboard
|
||
width: roomScene.width - dashboardBtn.width
|
||
anchors.top: roomArea.bottom
|
||
anchors.left: dashboardBtn.right
|
||
|
||
onCardSelected: function(card) {
|
||
Logic.enableTargets(card);
|
||
|
||
if (typeof card === "number" && card !== -1 && roomScene.state === "playing") {
|
||
const skills = JSON.parse(Backend.callLuaFunction("GetCardSpecialSkills", [card]));
|
||
if (JSON.parse(Backend.callLuaFunction("CanUseCard", [card, Self.id]))) {
|
||
skills.unshift("_normal_use");
|
||
}
|
||
specialCardSkills.model = skills;
|
||
} else {
|
||
specialCardSkills.model = [];
|
||
}
|
||
}
|
||
}
|
||
|
||
GlowText {
|
||
text: Backend.translate("Observing ...")
|
||
visible: config.observing
|
||
color: "#4B83CD"
|
||
font.family: fontLi2.name
|
||
font.pixelSize: 48
|
||
}
|
||
|
||
Item {
|
||
id: controls
|
||
anchors.bottom: dashboard.top
|
||
anchors.bottomMargin: -60
|
||
width: roomScene.width
|
||
|
||
Text {
|
||
id: prompt
|
||
visible: progress.visible
|
||
anchors.bottom: progress.bottom
|
||
z: 1
|
||
color: "#F0E5DA"
|
||
font.pixelSize: 16
|
||
font.family: fontLibian.name
|
||
style: Text.Outline
|
||
styleColor: "#3D2D1C"
|
||
textFormat: TextEdit.RichText
|
||
anchors.horizontalCenter: progress.horizontalCenter
|
||
}
|
||
|
||
ProgressBar {
|
||
id: progress
|
||
width: parent.width * 0.6
|
||
anchors.horizontalCenter: parent.horizontalCenter
|
||
anchors.bottom: okCancel.top
|
||
anchors.bottomMargin: 4
|
||
from: 0.0
|
||
to: 100.0
|
||
|
||
visible: false
|
||
|
||
background: Rectangle {
|
||
implicitWidth: 200
|
||
implicitHeight: 12
|
||
color: "black"
|
||
radius: 6
|
||
}
|
||
|
||
contentItem: Item {
|
||
implicitWidth: 196
|
||
implicitHeight: 10
|
||
|
||
Rectangle {
|
||
width: progress.visualPosition * parent.width
|
||
height: parent.height
|
||
radius: 6
|
||
gradient: Gradient {
|
||
GradientStop { position: 0.0; color: "orange" }
|
||
GradientStop { position: 0.3; color: "red" }
|
||
GradientStop { position: 0.7; color: "red" }
|
||
GradientStop { position: 1.0; color: "orange" }
|
||
}
|
||
}
|
||
}
|
||
|
||
NumberAnimation on value {
|
||
running: progress.visible
|
||
from: 100.0
|
||
to: 0.0
|
||
duration: config.roomTimeout * 1000
|
||
|
||
onFinished: {
|
||
roomScene.state = "notactive"
|
||
}
|
||
}
|
||
}
|
||
|
||
Rectangle {
|
||
anchors.bottom: parent.bottom
|
||
anchors.bottomMargin: 8
|
||
anchors.right: okCancel.left
|
||
anchors.rightMargin: 20
|
||
color: "#88EEEEEE"
|
||
radius: 8
|
||
visible: {
|
||
if (roomScene.state !== "playing") {
|
||
return false;
|
||
}
|
||
if (!specialCardSkills) {
|
||
return false;
|
||
}
|
||
if (specialCardSkills.count > 1) {
|
||
return true;
|
||
}
|
||
return (specialCardSkills.model ?? false)
|
||
&& specialCardSkills.model[0] !== "_normal_use"
|
||
}
|
||
width: childrenRect.width
|
||
height: childrenRect.height - 20
|
||
|
||
RowLayout {
|
||
y: -10
|
||
Repeater {
|
||
id: specialCardSkills
|
||
RadioButton {
|
||
property string orig_text: modelData
|
||
text: Backend.translate(modelData)
|
||
checked: index === 0
|
||
onCheckedChanged: {
|
||
if (modelData === "_normal_use") {
|
||
Logic.enableTargets(dashboard.selected_card);
|
||
} else {
|
||
Logic.enableTargets(JSON.stringify({
|
||
skill: modelData,
|
||
subcards: [dashboard.selected_card],
|
||
}));
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
Loader {
|
||
id: skillInteraction
|
||
visible: dashboard.pending_skill !== ""
|
||
anchors.bottom: parent.bottom
|
||
anchors.bottomMargin: 8
|
||
anchors.right: okCancel.left
|
||
anchors.rightMargin: 20
|
||
}
|
||
|
||
Row {
|
||
id: okCancel
|
||
anchors.bottom: parent.bottom
|
||
anchors.horizontalCenter: progress.horizontalCenter
|
||
spacing: 20
|
||
visible: false
|
||
|
||
Button {
|
||
id: okButton
|
||
text: Backend.translate("OK")
|
||
onClicked: Logic.doOkButton();
|
||
}
|
||
|
||
Button {
|
||
id: cancelButton
|
||
text: Backend.translate("Cancel")
|
||
onClicked: Logic.doCancelButton();
|
||
}
|
||
}
|
||
|
||
Button {
|
||
id: endPhaseButton
|
||
text: Backend.translate("End")
|
||
anchors.bottom: parent.bottom
|
||
anchors.bottomMargin: 40
|
||
anchors.right: parent.right
|
||
anchors.rightMargin: 30
|
||
visible: false;
|
||
onClicked: Logic.replyToServer("");
|
||
}
|
||
}
|
||
|
||
Loader {
|
||
id: popupBox
|
||
z: 999
|
||
onSourceChanged: {
|
||
if (item === null)
|
||
return;
|
||
item.finished.connect(() => {
|
||
sourceComponent = undefined;
|
||
});
|
||
item.widthChanged.connect(() => {
|
||
popupBox.moveToCenter();
|
||
});
|
||
item.heightChanged.connect(() => {
|
||
popupBox.moveToCenter();
|
||
});
|
||
moveToCenter();
|
||
}
|
||
onSourceComponentChanged: sourceChanged();
|
||
|
||
function moveToCenter() {
|
||
item.x = Math.round((roomArea.width - item.width) / 2);
|
||
item.y = Math.round(roomArea.height * 0.67 - item.height / 2);
|
||
}
|
||
}
|
||
|
||
// manualBox: same as popupBox, but must be closed manually
|
||
Loader {
|
||
id: manualBox
|
||
z: 999
|
||
onSourceChanged: {
|
||
if (item === null)
|
||
return;
|
||
item.finished.connect(() => sourceComponent = undefined);
|
||
item.widthChanged.connect(() => manualBox.moveToCenter());
|
||
item.heightChanged.connect(() => manualBox.moveToCenter());
|
||
moveToCenter();
|
||
}
|
||
onSourceComponentChanged: sourceChanged();
|
||
|
||
function moveToCenter()
|
||
{
|
||
item.x = Math.round((roomArea.width - item.width) / 2);
|
||
item.y = Math.round(roomArea.height * 0.67 - item.height / 2);
|
||
}
|
||
}
|
||
|
||
Loader {
|
||
id: bigAnim
|
||
anchors.fill: parent
|
||
z: 999
|
||
}
|
||
|
||
function activateSkill(skill_name, pressed) {
|
||
if (pressed) {
|
||
const data = JSON.parse(Backend.callLuaFunction("GetInteractionOfSkill", [skill_name]));
|
||
if (data) {
|
||
Backend.callLuaFunction("SetInteractionDataOfSkill", [skill_name, "null"]);
|
||
switch (data.type) {
|
||
case "combo":
|
||
skillInteraction.sourceComponent = Qt.createComponent("../SkillInteraction/SkillCombo.qml");
|
||
skillInteraction.item.skill = skill_name;
|
||
skillInteraction.item.default_choice = data["default"];
|
||
skillInteraction.item.choices = data.choices;
|
||
skillInteraction.item.detailed = data.detailed;
|
||
// skillInteraction.item.clicked();
|
||
break;
|
||
case "spin":
|
||
skillInteraction.sourceComponent = Qt.createComponent("../SkillInteraction/SkillSpin.qml");
|
||
skillInteraction.item.skill = skill_name;
|
||
skillInteraction.item.from = data.from;
|
||
skillInteraction.item.to = data.to;
|
||
break;
|
||
default:
|
||
skillInteraction.sourceComponent = undefined;
|
||
break;
|
||
}
|
||
} else {
|
||
skillInteraction.sourceComponent = undefined;
|
||
}
|
||
|
||
dashboard.startPending(skill_name);
|
||
cancelButton.enabled = true;
|
||
} else {
|
||
skillInteraction.sourceComponent = undefined;
|
||
Logic.doCancelButton();
|
||
}
|
||
}
|
||
|
||
Drawer {
|
||
id: roomDrawer
|
||
width: parent.width * 0.3 / mainWindow.scale
|
||
height: parent.height / mainWindow.scale
|
||
dim: false
|
||
clip: true
|
||
dragMargin: 0
|
||
scale: mainWindow.scale
|
||
transformOrigin: Item.TopLeft
|
||
|
||
ColumnLayout {
|
||
anchors.fill: parent
|
||
|
||
SwipeView {
|
||
Layout.fillWidth: true
|
||
Layout.fillHeight: true
|
||
interactive: false
|
||
currentIndex: drawerBar.currentIndex
|
||
Item {
|
||
LogEdit {
|
||
id: log
|
||
anchors.fill: parent
|
||
}
|
||
}
|
||
Item {
|
||
ChatBox {
|
||
id: chat
|
||
anchors.fill: parent
|
||
}
|
||
}
|
||
}
|
||
|
||
TabBar {
|
||
id: drawerBar
|
||
width: roomDrawer.width
|
||
TabButton {
|
||
width: roomDrawer.width / 2
|
||
text: Backend.translate("Log")
|
||
}
|
||
TabButton {
|
||
width: roomDrawer.width / 2
|
||
text: Backend.translate("Chat")
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
Drawer {
|
||
id: cheatDrawer
|
||
edge: Qt.RightEdge
|
||
width: parent.width * 0.4 / mainWindow.scale
|
||
height: parent.height / mainWindow.scale
|
||
dim: false
|
||
clip: true
|
||
dragMargin: 0
|
||
scale: mainWindow.scale
|
||
transformOrigin: Item.TopRight
|
||
|
||
Loader {
|
||
id: cheatLoader
|
||
anchors.fill: parent
|
||
onSourceChanged: {
|
||
if (item === null)
|
||
return;
|
||
item.finish.connect(() => {
|
||
cheatDrawer.close();
|
||
});
|
||
}
|
||
onSourceComponentChanged: sourceChanged();
|
||
}
|
||
}
|
||
|
||
Item {
|
||
id: dynamicCardArea
|
||
anchors.fill: parent
|
||
}
|
||
|
||
Rectangle {
|
||
id: easyChat
|
||
width: parent.width
|
||
height: 28
|
||
anchors.bottom: parent.bottom
|
||
visible: false
|
||
color: "#040403"
|
||
radius: 3
|
||
border.width: 1
|
||
border.color: "#A6967A"
|
||
|
||
TextInput {
|
||
id: easyChatEdit
|
||
anchors.fill: parent
|
||
anchors.margins: 6
|
||
color: "white"
|
||
clip: true
|
||
font.pixelSize: 14
|
||
|
||
onAccepted: {
|
||
if (text != "") {
|
||
ClientInstance.notifyServer(
|
||
"Chat",
|
||
JSON.stringify({
|
||
type: 0,
|
||
msg: text
|
||
})
|
||
);
|
||
text = "";
|
||
easyChat.visible = false;
|
||
easyChatEdit.enabled = false;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
MiscStatus {
|
||
id: miscStatus
|
||
anchors.right: menuButton.left
|
||
anchors.top: parent.top
|
||
anchors.rightMargin: 16
|
||
anchors.topMargin: 8
|
||
}
|
||
|
||
Danmaku {
|
||
id: danmaku
|
||
width: parent.width
|
||
}
|
||
|
||
Shortcut {
|
||
sequence: "T"
|
||
onActivated: {
|
||
easyChat.visible = true;
|
||
easyChatEdit.enabled = true;
|
||
easyChatEdit.forceActiveFocus();
|
||
}
|
||
}
|
||
|
||
Shortcut {
|
||
sequence: "D"
|
||
property bool show_distance: false
|
||
onActivated: {
|
||
show_distance = !show_distance;
|
||
showDistance(show_distance);
|
||
}
|
||
}
|
||
|
||
Shortcut {
|
||
sequence: "Esc"
|
||
onActivated: {
|
||
easyChat.visible = false;
|
||
easyChatEdit.enabled = false;
|
||
}
|
||
}
|
||
|
||
Shortcut {
|
||
sequence: "Return"
|
||
enabled: okButton.enabled
|
||
onActivated: Logic.doOkButton();
|
||
}
|
||
|
||
Shortcut {
|
||
sequence: "Space"
|
||
enabled: cancelButton.enabled
|
||
onActivated: Logic.doCancelButton();
|
||
}
|
||
|
||
function getCurrentCardUseMethod() {
|
||
if (specialCardSkills.count === 1 && specialCardSkills.model[0] !== "_normal_use") {
|
||
return specialCardSkills.model[0];
|
||
}
|
||
|
||
for (let i = 1; i < specialCardSkills.count; i++) {
|
||
const item = specialCardSkills.itemAt(i);
|
||
if (item.checked) {
|
||
const ret = item.orig_text;
|
||
return ret;
|
||
}
|
||
}
|
||
}
|
||
|
||
function addToChat(pid, raw, msg) {
|
||
if (raw.type === 1) return;
|
||
|
||
msg = msg.replace(/\{emoji([0-9]+)\}/g, '<img src="../../image/emoji/$1.png" height="24" width="24" />');
|
||
raw.msg = raw.msg.replace(/\{emoji([0-9]+)\}/g, '<img src="../../image/emoji/$1.png" height="24" width="24" />');
|
||
|
||
if (raw.msg.startsWith("$")) {
|
||
if (specialChat(pid, raw, raw.msg.slice(1))) return;
|
||
}
|
||
chat.append(msg);
|
||
const photo = Logic.getPhoto(pid);
|
||
if (photo === undefined) {
|
||
const user = raw.userName;
|
||
const m = raw.msg;
|
||
danmaku.sendLog(`${user}: ${m}`);
|
||
return;
|
||
}
|
||
photo.chat(raw.msg);
|
||
}
|
||
|
||
function specialChat(pid, data, msg) {
|
||
// skill audio: %s%d
|
||
// death audio: ~%s
|
||
// something special: !%s:...
|
||
|
||
const time = data.time;
|
||
const userName = data.userName;
|
||
const general = Backend.translate(data.general);
|
||
|
||
if (msg.startsWith("!")) {
|
||
const splited = msg.split(":");
|
||
const type = splited[0].slice(1);
|
||
switch (type) {
|
||
case "Egg":
|
||
case "GiantEgg":
|
||
case "Shoe":
|
||
case "Wine":
|
||
case "Flower": {
|
||
const fromId = pid;
|
||
const toId = parseInt(splited[1]);
|
||
const component = Qt.createComponent("../ChatAnim/" + type + ".qml");
|
||
//if (component.status !== Component.Ready)
|
||
// return false;
|
||
|
||
const fromItem = Logic.getPhotoOrDashboard(fromId);
|
||
const fromPos = mapFromItem(fromItem, fromItem.width / 2, fromItem.height / 2);
|
||
const toItem = Logic.getPhoto(toId);
|
||
const toPos = mapFromItem(toItem, toItem.width / 2, toItem.height / 2);
|
||
const egg = component.createObject(roomScene, { start: fromPos, end: toPos });
|
||
egg.finished.connect(() => egg.destroy());
|
||
egg.running = true;
|
||
|
||
return true;
|
||
}
|
||
default:
|
||
return false;
|
||
}
|
||
} else if (msg.startsWith("~")) {
|
||
const g = msg.slice(1);
|
||
const extension = JSON.parse(Backend.callLuaFunction("GetGeneralData", [g])).extension;
|
||
if (!config.disableMsgAudio)
|
||
Backend.playSound("./packages/" + extension + "/audio/death/" + g);
|
||
|
||
const m = Backend.translate("~" + g);
|
||
if (general === "")
|
||
chat.append(`[${time}] ${userName}: ${m}`);
|
||
else
|
||
chat.append(`[${time}] ${userName}(${general}): ${m}`);
|
||
|
||
const photo = Logic.getPhoto(pid);
|
||
if (photo === undefined) {
|
||
danmaku.sendLog(`${userName}: ${m}`);
|
||
return true;
|
||
}
|
||
photo.chat(m);
|
||
|
||
return true;
|
||
} else {
|
||
const splited = msg.split(":");
|
||
if (splited.length < 2) return false;
|
||
const skill = splited[0];
|
||
const idx = parseInt(splited[1]);
|
||
|
||
const data2 = JSON.parse(Backend.callLuaFunction("GetSkillData", [skill]));
|
||
if (!data2) return false;
|
||
const extension = data2.extension;
|
||
if (!config.disableMsgAudio)
|
||
Backend.playSound("./packages/" + extension + "/audio/skill/" + skill, idx);
|
||
|
||
const m = Backend.translate("$" + skill + idx.toString());
|
||
if (general === "")
|
||
chat.append(`[${time}] ${userName}: ${m}`);
|
||
else
|
||
chat.append(`[${time}] ${userName}(${general}): ${m}`);
|
||
|
||
const photo = Logic.getPhoto(pid);
|
||
if (photo === undefined) {
|
||
danmaku.sendLog(`${userName}: ${m}`);
|
||
return true;
|
||
}
|
||
photo.chat(m);
|
||
|
||
return true;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
function addToLog(msg) {
|
||
log.append(msg);
|
||
}
|
||
|
||
function sendDanmaku(msg) {
|
||
danmaku.sendLog(msg);
|
||
chat.append(msg);
|
||
}
|
||
|
||
function showDistance(show) {
|
||
for (let i = 0; i < photoModel.count; i++) {
|
||
const item = photos.itemAt(i);
|
||
if (show) {
|
||
const dis = Backend.callLuaFunction("DistanceTo",[Self.id, item.playerid]);
|
||
item.distance = parseInt(dis);
|
||
} else {
|
||
item.distance = -1;
|
||
}
|
||
}
|
||
}
|
||
|
||
function startCheat(type, data) {
|
||
cheatLoader.sourceComponent = Qt.createComponent(`../Cheat/${type}.qml`);
|
||
cheatLoader.item.extra_data = data;
|
||
cheatDrawer.open();
|
||
}
|
||
|
||
function resetToInit() {
|
||
const datalist = [];
|
||
for (let i = 0; i < photoModel.count; i++) {
|
||
const item = photoModel.get(i);
|
||
let gameData;
|
||
try {
|
||
gameData = JSON.parse(Backend.callLuaFunction("GetPlayerGameData", [item.id]));
|
||
} catch (e) {
|
||
console.log(e);
|
||
gameData = [0, 0, 0];
|
||
}
|
||
if (item.id > 0) {
|
||
datalist.push({
|
||
id: item.id,
|
||
avatar: item.avatar,
|
||
name: item.screenName,
|
||
isOwner: item.isOwner,
|
||
ready: item.ready,
|
||
gameData: gameData,
|
||
});
|
||
}
|
||
}
|
||
mainStack.pop();
|
||
Backend.callLuaFunction("ResetClientLua", []);
|
||
mainStack.push(room);
|
||
mainStack.currentItem.loadPlayerData(datalist);
|
||
}
|
||
|
||
function setPrompt(text, iscur) {
|
||
promptText = text;
|
||
if (iscur) currentPrompt = text;
|
||
}
|
||
|
||
function resetPrompt() {
|
||
promptText = currentPrompt;
|
||
}
|
||
|
||
function loadPlayerData(datalist) {
|
||
datalist.forEach(d => {
|
||
if (d.id == Self.id) {
|
||
roomScene.isOwner = d.isOwner;
|
||
} else {
|
||
Backend.callLuaFunction("ResetAddPlayer", [JSON.stringify([d.id, d.name, d.avatar, d.ready])]);
|
||
}
|
||
Backend.callLuaFunction("SetPlayerGameData", [d.id, d.gameData]);
|
||
Logic.getPhotoModel(d.id).isOwner = d.isOwner;
|
||
});
|
||
}
|
||
|
||
function getPhoto(id) {
|
||
return Logic.getPhoto(id);
|
||
}
|
||
|
||
Component.onCompleted: {
|
||
toast.show(Backend.translate("$EnterRoom"));
|
||
playerNum = config.roomCapacity;
|
||
|
||
for (let i = 0; i < playerNum; i++) {
|
||
photoModel.append({
|
||
id: i ? -1 : Self.id,
|
||
index: i, // For animating seat swap
|
||
general: i ? "" : Self.avatar,
|
||
avatar: i ? "" : Self.avatar,
|
||
deputyGeneral: "",
|
||
screenName: i ? "" : Self.screenName,
|
||
role: "unknown",
|
||
kingdom: "unknown",
|
||
netstate: "online",
|
||
maxHp: 0,
|
||
hp: 0,
|
||
shield: 0,
|
||
seatNumber: i + 1,
|
||
dead: false,
|
||
dying: false,
|
||
faceup: true,
|
||
chained: false,
|
||
drank: 0,
|
||
isOwner: false,
|
||
ready: false,
|
||
surrendered: false,
|
||
});
|
||
}
|
||
|
||
Logic.arrangePhotos();
|
||
}
|
||
}
|