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- 实现副势力概念,用于应对双势力机制; - 完善神将及拥有副势力的武将开局选择势力的机制; - 完成势力技概念; - 实现ViewAsSkill在响应时对使用和打出的区分。 --------- Co-authored-by: notify <notify-ctrl@qq.com> |
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.. | ||
client | ||
core | ||
lib | ||
lsp | ||
server | ||
fk_ex.lua | ||
freekill.lua | ||
ui-util.lua |