165 lines
4.0 KiB
QML
165 lines
4.0 KiB
QML
// SPDX-License-Identifier: GPL-3.0-or-later
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import QtQuick
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import QtQuick.Controls
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import QtQuick.Layouts
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Flickable {
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id: root
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anchors.fill: parent
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property var extra_data: ({})
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property int pid
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signal finish()
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contentHeight: details.height
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ScrollBar.vertical: ScrollBar {}
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ColumnLayout {
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id: details
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width: parent.width - 40
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x: 20
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// TODO: player details
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Text {
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id: screenName
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font.pixelSize: 18
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}
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Text {
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id: playerGameData
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Layout.fillWidth: true
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font.pixelSize: 18
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}
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TextEdit {
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id: skillDesc
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Layout.fillWidth: true
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font.pixelSize: 18
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readOnly: true
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selectByKeyboard: true
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selectByMouse: false
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wrapMode: TextEdit.WordWrap
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textFormat: TextEdit.RichText
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}
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RowLayout {
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Button {
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text: Backend.translate("Give Flower")
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onClicked: {
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enabled = false;
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root.givePresent("Flower");
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root.finish();
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}
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}
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Button {
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text: Backend.translate("Give Egg")
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onClicked: {
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enabled = false;
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if (Math.random() < 0.03) {
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root.givePresent("GiantEgg");
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} else {
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root.givePresent("Egg");
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}
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root.finish();
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}
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}
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Button {
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text: Backend.translate("Give Wine")
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enabled: Math.random() < 0.3
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onClicked: {
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enabled = false;
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root.givePresent("Wine");
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root.finish();
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}
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}
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Button {
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text: Backend.translate("Give Shoe")
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enabled: Math.random() < 0.3
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onClicked: {
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enabled = false;
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root.givePresent("Shoe");
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root.finish();
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}
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}
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}
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RowLayout {
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Button {
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text: config.blockedUsers.indexOf(screenName.text) === -1 ? Backend.translate("Block Chatter") : Backend.translate("Unblock Chatter")
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enabled: pid !== Self.id && pid > 0
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onClicked: {
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const idx = config.blockedUsers.indexOf(screenName.text);
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if (idx === -1) {
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config.blockedUsers.push(screenName.text);
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} else {
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config.blockedUsers.splice(idx, 1);
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}
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config.blockedUsersChanged();
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}
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}
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Button {
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text: Backend.translate("Kick From Room")
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visible: !roomScene.isStarted && roomScene.isOwner
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enabled: pid !== Self.id
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onClicked: {
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ClientInstance.notifyServer("KickPlayer", pid.toString());
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root.finish();
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}
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}
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}
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}
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function givePresent(p) {
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ClientInstance.notifyServer(
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"Chat",
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JSON.stringify({
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type: 2,
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msg: "$!" + p + ":" + pid
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})
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);
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}
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onExtra_dataChanged: {
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if (!extra_data.photo) return;
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screenName.text = "";
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playerGameData.text = "";
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skillDesc.text = "";
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const id = extra_data.photo.playerid;
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if (id == 0) return;
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root.pid = id;
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screenName.text = extra_data.photo.screenName;
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if (!config.observing) {
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const gamedata = JSON.parse(Backend.callLuaFunction("GetPlayerGameData", [id]));
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const total = gamedata[0];
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const win = gamedata[1];
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const run = gamedata[2];
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const winRate = (win / total) * 100;
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const runRate = (run / total) * 100;
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playerGameData.text = total === 0 ? Backend.translate("Newbie") :
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Backend.translate("Win=%1 Run=%2 Total=%3").arg(winRate.toFixed(2))
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.arg(runRate.toFixed(2)).arg(total);
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}
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const data = JSON.parse(Backend.callLuaFunction("GetPlayerSkills", [id]));
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data.forEach(t => {
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skillDesc.append("<b>" + Backend.translate(t.name) + "</b>: " + t.description)
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});
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const equips = JSON.parse(Backend.callLuaFunction("GetPlayerEquips", [id]));
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equips.forEach(cid => {
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const t = JSON.parse(Backend.callLuaFunction("GetCardData", [cid]));
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skillDesc.append("--------------------");
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skillDesc.append("<b>" + Backend.translate(t.name) + "</b>: " + Backend.translate(":" + t.name));
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});
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}
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}
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