FreeKill/packages/standard_cards/i18n/en_US.lua

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-- SPDX-License-Identifier: GPL-3.0-or-later
Fk:loadTranslationTable({
["standard_cards"] = "Standard",
["unknown_card"] = '<font color="#B5BA00"><b>Unknown card</b></font>',
["log_spade"] = '',
["log_heart"] = '<font color="#CC3131">♥</font>',
["log_club"] = '',
["log_diamond"] = '<font color="#CC3131">♦</font>',
["log_nosuit"] = "No suit",
-- ["spade"] = "Spade",
-- ["heart"] = "Heart",
-- ["club"] = "Club",
-- ["diamond"] = "Diamond",
["nosuit"] = "No suit",
["black"] = 'Black',
["red"] = '<font color="#CC3131">Red</font>',
["nocolor"] = '<font color="grey">NoColor</font>',
-- ["suit"] = "花色",
-- ["color"] = "颜色",
-- ["number"] = "点数",
["basic_char"] = "Ba.",
["trick_char"] = "Tr.",
["equip_char"] = "Eq.",
-- ["basic"] = "基本牌",
-- ["trick"] = " (trick card)",
-- ["equip"] = "装备牌",
-- ["weapon"] = "武器牌",
-- ["armor"] = "防具牌",
["defensive_horse"] = "+1 horse",
["defensive_ride"] = "+1 horse",
["offensive_horse"] = "-1 horse",
["offensive_ride"] = "-1 horse",
["equip_horse"] = "horse",
-- ["treasure"] = "宝物牌",
["delayed_trick"] = "delayed trick",
["damage_card-"] = "DMG card",
["multiple_targets-"] = "multiple targets",
["type_weapon"] = "weapon",
["type_armor"] = "armor",
["type_defensive_horse"] = "+1 horse",
["type_offensive_horse"] = "-1 horse",
["type_horse"] = "horse",
["method_use"] = "use",
["method_response_play"] = "play",
["method_response"] = "respond",
["method_draw"] = "draw",
["method_discard"] = "discard",
["slash"] = "Slash",
[":slash"] = "Slash (basic card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Another player within your ATK range<br /><b>Effect</b>: Deal 1 DMG to the targets.<br/><b>Note</b>: You can only use 1 Slash per action phase.",
["#slash-jink"] = "%src used Slash to you, please use a Dodge",
["#slash-jink-multi"] = "%src used Slash to you, please use a Dodge( %arg th, %arg2 total )",
["#slash_skill"] = "Choose 1 player within your ATK range, deal 1 DMG to him",
["#slash_skill_multi"] = "Choose up to %arg players within your ATK range. Deal 1 DMG to them",
["jink"] = "Dodge",
[":jink"] = "Dodge (basic card)<br /><b>Phase</b>: When Slash is about to effect on you<br /><b>Target</b>: This Slash<br /><b>Effect</b>: Counter the target Slash.",
["peach"] = "Peach",
[":peach"] = "Peach (basic card)<br /><b>Phase</b>: 1. Action phase 2. When a player is dying<br /><b>Target</b>: Wounded yourself/the player who is dying<br /><b>Effect</b>: The target heals 1 HP.",
["#peach_skill"] = "You heal 1 HP",
["dismantlement"] = "Dismantlement",
[":dismantlement"] = "Dismantlement (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Another player with cards in any area<br /><b>Effect</b>: Discard 1 card in one of the areas of the target player.",
["dismantlement_skill"] = "Dismantlement",
["#dismantlement_skill"] = "Choose another player with cards in any area. Discard 1 card in one of his areas",
["snatch"] = "Snatch",
[":snatch"] = "Snatch (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Another player at distance 1 with cards in any area<br /><b>Effect</b>: Take 1 card in one of the areas of the target player.",
["snatch_skill"] = "Snatch",
["#snatch_skill"] = "Choose another player at distance 1 with cards in any area. Take 1 card in one of his areas",
["duel"] = "Duel",
[":duel"] = "Duel (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Another player<br /><b>Effect</b>: In turns (starting with the target player), both of you play Slash successively. The first player who doesn't play Slash suffers 1 DMG from the other player.",
["#duel_skill"] = "Choose another player. In turns (starting with the target player), both of you play Slash successively.<br />The first player who doesn't play Slash suffers 1 DMG from the other player",
["collateral"] = "Collateral",
[":collateral"] = "Collateral (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Another player with an equipped weapon (Player A)<br /><b>Sub-target</b>: A player within Player A's ATK range (Player B)<br /><b>Effect</b>: Unless A uses Slash to B, he gives you his equipped weapon.",
["#collateral-slash"] = "Collateral: You shall use Slash to %dest , or give your weapon to %src",
["#collateral_skill"] = "Choose another player with an equipped weapon (Player A),<br />then choose another player within Player A's ATK range (Player B).<br />Unless A uses Slash to B, he gives you his equipped weapon",
["ex_nihilo"] = "Ex Nihilo",
[":ex_nihilo"] = "Ex Nihilo (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Yourself<br /><b>Effect</b>: The target draws 2 cards.",
["#ex_nihilo_skill"] = "You draw 2 cards",
["nullification"] = "Nullification",
[":nullification"] = "Nullification (trick card)<br /><b>Phase</b>: When a trick card is about to take effect (including Nullification itself)<br /><b>Target</b>: This trick card<br /><b>Effect</b>: Counter the target trick card.",
["savage_assault"] = "Savage Assault",
[":savage_assault"] = "Savage Assault (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: All other players<br /><b>Effect</b>: Each target player needs to play Slash, otherwise they suffer 1 DMG from you.",
["#savage_assault_skill"] = "Each other players needs to play Slash, otherwise they suffer 1 DMG from you",
["archery_attack"] = "Archery Attack",
[":archery_attack"] = "Archery Attack (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: All other players<br /><b>Effect</b>: Each target player needs to play Dodge, otherwise they suffer 1 DMG from you.",
["#archery_attack_skill"] = "Each other players needs to play Dodge, otherwise they suffer 1 DMG from you",
["god_salvation"] = "God Salvation",
[":god_salvation"] = "God Salvation (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: All players<br /><b>Effect</b>: Each target player heals 1 HP.",
["#god_salvation_skill"] = "Each players heals 1 HP",
["amazing_grace"] = "Amazing Grace",
[":amazing_grace"] = "Amazing Grace (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: All players<br /><b>Effect</b>: Reveal as many cards from the draw pile as target players; then, each target player takes 1 of those cards.",
["amazing_grace_skill"] = "AG",
["Please choose cards"] = "Please choose a card",
["#amazing_grace_skill"] = "Reveal as many cards from the draw pile as all players;<br />then, each player takes 1 of those cards",
["lightning"] = "Lightning",
[":lightning"] = "Lightning (delayed trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Yourself<br /><b>Effect</b>: Place this card in target's judgement area. He performs a judgement in his judge phase: If the judgement result is 2-9♠, he suffers 3 Thunder DMG, otherwise move Lightning to his next player's judgement area.",
["#lightning_skill"] = "Place this card in your judgement area. Target player performs a judgement in his judge phase:<br />If the judgement result is 2-9♠, he suffers 3 Thunder DMG, otherwise move Lightning to his next player's judgement area",
["indulgence"] = "Indulgence",
[":indulgence"] = "Indulgence (delayed trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Another player<br /><b>Effect</b>: Place this card in target's judgement area. He performs a judgement in his judge phase: if result is not <font color='#CC3131'>♥</font>, he skips his action phase.",
["#indulgence_skill"] = "Place this card in another player's judgement area. He performs a judgement in his judge phase:<br />If result is not <font color='#CC3131'>♥</font>, he skips his action phase",
["crossbow"] = "Crossbow",
[":crossbow"] = "Crossbow (equip card, weapon)<br /><b>ATK range</b>: 1<br /><b>Weapon skill</b>: You can use any amount of Slash in your action phase.",
["#crossbow_skill"] = "Crossbow",
["qinggang_sword"] = "Qinggang Sword",
[":qinggang_sword"] = "Qinggang Sword (equip card, weapon)<br /><b>ATK range</b>: 2<br /><b>Weapon skill</b>: Your Slash ignores the target's armor.",
["#qinggang_sword_skill"] = "Qinggang Sword",
["ice_sword"] = "Ice Sword",
[":ice_sword"] = "Ice Sword (equip card, weapon)<br /><b>ATK range</b>: 2<br /><b>Weapon skill</b>: When your used Slash is about to cause DMG to a player who has cards, you can prevent this DMG and discard him 2 cards successively.",
["#ice_sword_skill"] = "Ice Sword",
["double_swords"] = "Double Sword",
[":double_swords"] = "Double Sword (equip card, weapon)<br /><b>ATK range</b>: 2<br /><b>Weapon skill</b>: After your used Slash targets a character of the opposite gender, you can make him choose: 1. discard 1 hand card; 2. you draw 1 card.",
["#double_swords_skill"] = "Double Sword",
["#double_swords-invoke"] = "Double Sword: You shall discard 1 handcardor %src draws 1",
["blade"] = "Blade",
[":blade"] = "Blade (equip card, weapon)<br /><b>ATK range</b>: 3<br /><b>Weapon skill</b>: When your used Slash is countered by Dodge, you can use another Slash immediately on the same target.",
["#blade_skill"] = "Blade",
["#blade_slash"] = "Blade: You can use another Slash to %src",
["spear"] = "Spear",
[":spear"] = "Spear (equip card, weapon)<br /><b>ATK range</b>: 3<br /><b>Weapon skill</b>: You can use/play 2 hand cards as Slash.",
["spear_skill"] = "Spear",
[":spear_skill"] = "You can use/play 2 hand cards as Slash.",
["#spear_skill"] = "You can use/play 2 hand cards as Slash",
["axe"] = "Axe",
[":axe"] = "Axe (equip card, weapon)<br /><b>ATK range</b>: 3<br /><b>Weapon skill</b>: When your used Slash is countered by Dodge, you can discard 2 cards (except equipped Axe), then make this Slash still effective to the target.",
["#axe_skill"] = "Axe",
["#axe-invoke"] = "Axe: You may discard 2 cards to ensure your Slash effective to %dest",
["halberd"] = "Halberd",
[":halberd"] = "Halberd (equip card, weapon)<br /><b>ATK range</b>: 4<br /><b>Weapon skill</b>: When you are about to use Slash which is your last hand card, you can target up to +2 extra targets.",
["#halberd_skill"] = "Halberd",
["kylin_bow"] = "Kylin Bow",
[":kylin_bow"] = "Kylin Bow (equip card, weapon)<br /><b>ATK range</b>: 5<br /><b>Weapon skill</b>: When your used Slash is about to cause DMG, you can discard 1 of his equipped horse.",
["#kylin_bow_skill"] = "Kylin Bow",
["eight_diagram"] = "Eight Diagram",
[":eight_diagram"] = "Eight Diagram (equip card, armor)<br /><b>Armor skill</b>: When you need to use/play Dodge: you can perform a judgement; if it's red, you are regarded as having used/played Dodge.",
["#eight_diagram_skill"] = "Eight Diagram",
["nioh_shield"] = "Nioh Shield",
[":nioh_shield"] = "Nioh Shield (equip card, armor)<br /><b>Armor skill</b>: Black Slash has no effect on you.",
["#nioh_shield_skill"] = "Nioh Shield",
["dilu"] = "Di Lu",
[":dilu"] = "Di Lu (equip card, horse)<br /><b>Horse skill</b>: The distance from other players to you is increased by +1.",
["jueying"] = "Jue Ying",
[":jueying"] = "Jue Ying (equip card, horse)<br /><b>Horse skill</b>: The distance from other players to you is increased by +1.",
["zhuahuangfeidian"] = "Zhua Huang Fei Dian",
[":zhuahuangfeidian"] = "Zhua Huang Fei Dian (equip card, horse)<br /><b>Horse skill</b>: The distance from other players to you is increased by +1.",
["chitu"] = "Chi Tu",
[":chitu"] = "Chi Tu (equip card, horse)<br /><b>Horse skill</b>: The distance from you to other players is reduced by -1.",
["dayuan"] = "Da Yuan",
[":dayuan"] = "Da Yuan (equip card, horse)<br /><b>Horse skill</b>: The distance from you to other players is reduced by -1.",
["zixing"] = "Zi Xing",
[":zixing"] = "Zi Xing (equip card, horse)<br /><b>Horse skill</b>: The distance from you to other players is reduced by -1.",
["#default_equip_skill"] = "Equip %arg2 %arg",
}, "en_US")