190 lines
12 KiB
Lua
190 lines
12 KiB
Lua
-- SPDX-License-Identifier: GPL-3.0-or-later
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Fk:loadTranslationTable({
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["standard_cards"] = "Standard",
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["unknown_card"] = '<font color="#B5BA00"><b>Unknown card</b></font>',
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["log_spade"] = '♠',
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["log_heart"] = '<font color="#CC3131">♥</font>',
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["log_club"] = '♣',
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["log_diamond"] = '<font color="#CC3131">♦</font>',
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["log_nosuit"] = "No suit",
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-- ["spade"] = "Spade",
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-- ["heart"] = "Heart",
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-- ["club"] = "Club",
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-- ["diamond"] = "Diamond",
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["nosuit"] = "No suit",
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["black"] = 'Black',
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["red"] = '<font color="#CC3131">Red</font>',
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["nocolor"] = '<font color="grey">NoColor</font>',
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-- ["suit"] = "花色",
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-- ["color"] = "颜色",
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-- ["number"] = "点数",
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["basic_char"] = "Ba.",
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["trick_char"] = "Tr.",
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["equip_char"] = "Eq.",
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-- ["basic"] = "基本牌",
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-- ["trick"] = " (trick card)",
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-- ["equip"] = "装备牌",
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-- ["weapon"] = "武器牌",
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-- ["armor"] = "防具牌",
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["defensive_horse"] = "+1 horse",
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["defensive_ride"] = "+1 horse",
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["offensive_horse"] = "-1 horse",
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["offensive_ride"] = "-1 horse",
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["equip_horse"] = "horse",
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-- ["treasure"] = "宝物牌",
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["delayed_trick"] = "delayed trick",
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["damage_card-"] = "DMG card",
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["multiple_targets-"] = "multiple targets",
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["type_weapon"] = "weapon",
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["type_armor"] = "armor",
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["type_defensive_horse"] = "+1 horse",
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["type_offensive_horse"] = "-1 horse",
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["type_horse"] = "horse",
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["method_use"] = "use",
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["method_response_play"] = "play",
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["method_response"] = "respond",
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["method_draw"] = "draw",
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["method_discard"] = "discard",
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["slash"] = "Slash",
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[":slash"] = "Slash (basic card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Another player within your ATK range<br /><b>Effect</b>: Deal 1 DMG to the targets.<br/><b>Note</b>: You can only use 1 Slash per action phase.",
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["#slash-jink"] = "%src used Slash to you, please use a Dodge",
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["#slash-jink-multi"] = "%src used Slash to you, please use a Dodge( %arg th, %arg2 total )",
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["#slash_skill"] = "Choose 1 player within your ATK range, deal 1 DMG to him",
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["#slash_skill_multi"] = "Choose up to %arg players within your ATK range. Deal 1 DMG to them",
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["jink"] = "Dodge",
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[":jink"] = "Dodge (basic card)<br /><b>Phase</b>: When Slash is about to effect on you<br /><b>Target</b>: This Slash<br /><b>Effect</b>: Counter the target Slash.",
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["peach"] = "Peach",
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[":peach"] = "Peach (basic card)<br /><b>Phase</b>: 1. Action phase 2. When a player is dying<br /><b>Target</b>: Wounded yourself/the player who is dying<br /><b>Effect</b>: The target heals 1 HP.",
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["#peach_skill"] = "You heal 1 HP",
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["dismantlement"] = "Dismantlement",
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[":dismantlement"] = "Dismantlement (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Another player with cards in any area<br /><b>Effect</b>: Discard 1 card in one of the areas of the target player.",
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["dismantlement_skill"] = "Dismantlement",
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["#dismantlement_skill"] = "Choose another player with cards in any area. Discard 1 card in one of his areas",
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["snatch"] = "Snatch",
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[":snatch"] = "Snatch (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Another player at distance 1 with cards in any area<br /><b>Effect</b>: Take 1 card in one of the areas of the target player.",
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["snatch_skill"] = "Snatch",
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["#snatch_skill"] = "Choose another player at distance 1 with cards in any area. Take 1 card in one of his areas",
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["duel"] = "Duel",
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[":duel"] = "Duel (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Another player<br /><b>Effect</b>: In turns (starting with the target player), both of you play Slash successively. The first player who doesn't play Slash suffers 1 DMG from the other player.",
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["#duel_skill"] = "Choose another player. In turns (starting with the target player), both of you play Slash successively.<br />The first player who doesn't play Slash suffers 1 DMG from the other player",
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["collateral"] = "Collateral",
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[":collateral"] = "Collateral (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Another player with an equipped weapon (Player A)<br /><b>Sub-target</b>: A player within Player A's ATK range (Player B)<br /><b>Effect</b>: Unless A uses Slash to B, he gives you his equipped weapon.",
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["#collateral-slash"] = "Collateral: You shall use Slash to %dest , or give your weapon to %src",
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["#collateral_skill"] = "Choose another player with an equipped weapon (Player A),<br />then choose another player within Player A's ATK range (Player B).<br />Unless A uses Slash to B, he gives you his equipped weapon",
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["ex_nihilo"] = "Ex Nihilo",
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[":ex_nihilo"] = "Ex Nihilo (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Yourself<br /><b>Effect</b>: The target draws 2 cards.",
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["#ex_nihilo_skill"] = "You draw 2 cards",
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["nullification"] = "Nullification",
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[":nullification"] = "Nullification (trick card)<br /><b>Phase</b>: When a trick card is about to take effect (including Nullification itself)<br /><b>Target</b>: This trick card<br /><b>Effect</b>: Counter the target trick card.",
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["savage_assault"] = "Savage Assault",
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[":savage_assault"] = "Savage Assault (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: All other players<br /><b>Effect</b>: Each target player needs to play Slash, otherwise they suffer 1 DMG from you.",
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["#savage_assault_skill"] = "Each other players needs to play Slash, otherwise they suffer 1 DMG from you",
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["archery_attack"] = "Archery Attack",
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[":archery_attack"] = "Archery Attack (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: All other players<br /><b>Effect</b>: Each target player needs to play Dodge, otherwise they suffer 1 DMG from you.",
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["#archery_attack_skill"] = "Each other players needs to play Dodge, otherwise they suffer 1 DMG from you",
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["god_salvation"] = "God Salvation",
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[":god_salvation"] = "God Salvation (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: All players<br /><b>Effect</b>: Each target player heals 1 HP.",
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["#god_salvation_skill"] = "Each players heals 1 HP",
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["amazing_grace"] = "Amazing Grace",
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[":amazing_grace"] = "Amazing Grace (trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: All players<br /><b>Effect</b>: Reveal as many cards from the draw pile as target players; then, each target player takes 1 of those cards.",
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["amazing_grace_skill"] = "AG",
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["Please choose cards"] = "Please choose a card",
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["#amazing_grace_skill"] = "Reveal as many cards from the draw pile as all players;<br />then, each player takes 1 of those cards",
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["lightning"] = "Lightning",
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[":lightning"] = "Lightning (delayed trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Yourself<br /><b>Effect</b>: Place this card in target's judgement area. He performs a judgement in his judge phase: If the judgement result is 2-9♠, he suffers 3 Thunder DMG, otherwise move Lightning to his next player's judgement area.",
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["#lightning_skill"] = "Place this card in your judgement area. Target player performs a judgement in his judge phase:<br />If the judgement result is 2-9♠, he suffers 3 Thunder DMG, otherwise move Lightning to his next player's judgement area",
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["indulgence"] = "Indulgence",
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[":indulgence"] = "Indulgence (delayed trick card)<br /><b>Phase</b>: Action phase<br /><b>Target</b>: Another player<br /><b>Effect</b>: Place this card in target's judgement area. He performs a judgement in his judge phase: if result is not <font color='#CC3131'>♥</font>, he skips his action phase.",
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["#indulgence_skill"] = "Place this card in another player's judgement area. He performs a judgement in his judge phase:<br />If result is not <font color='#CC3131'>♥</font>, he skips his action phase",
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["crossbow"] = "Crossbow",
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[":crossbow"] = "Crossbow (equip card, weapon)<br /><b>ATK range</b>: 1<br /><b>Weapon skill</b>: You can use any amount of Slash in your action phase.",
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["#crossbow_skill"] = "Crossbow",
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["qinggang_sword"] = "Qinggang Sword",
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[":qinggang_sword"] = "Qinggang Sword (equip card, weapon)<br /><b>ATK range</b>: 2<br /><b>Weapon skill</b>: Your Slash ignores the target's armor.",
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["#qinggang_sword_skill"] = "Qinggang Sword",
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["ice_sword"] = "Ice Sword",
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[":ice_sword"] = "Ice Sword (equip card, weapon)<br /><b>ATK range</b>: 2<br /><b>Weapon skill</b>: When your used Slash is about to cause DMG to a player who has cards, you can prevent this DMG and discard him 2 cards successively.",
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["#ice_sword_skill"] = "Ice Sword",
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["double_swords"] = "Double Sword",
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[":double_swords"] = "Double Sword (equip card, weapon)<br /><b>ATK range</b>: 2<br /><b>Weapon skill</b>: After your used Slash targets a character of the opposite gender, you can make him choose: 1. discard 1 hand card; 2. you draw 1 card.",
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["#double_swords_skill"] = "Double Sword",
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["#double_swords-invoke"] = "Double Sword: You shall discard 1 handcard,or %src draws 1",
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["blade"] = "Blade",
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[":blade"] = "Blade (equip card, weapon)<br /><b>ATK range</b>: 3<br /><b>Weapon skill</b>: When your used Slash is countered by Dodge, you can use another Slash immediately on the same target.",
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["#blade_skill"] = "Blade",
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["#blade_slash"] = "Blade: You can use another Slash to %src",
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["spear"] = "Spear",
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[":spear"] = "Spear (equip card, weapon)<br /><b>ATK range</b>: 3<br /><b>Weapon skill</b>: You can use/play 2 hand cards as Slash.",
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["spear_skill"] = "Spear",
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[":spear_skill"] = "You can use/play 2 hand cards as Slash.",
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["#spear_skill"] = "You can use/play 2 hand cards as Slash",
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["axe"] = "Axe",
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[":axe"] = "Axe (equip card, weapon)<br /><b>ATK range</b>: 3<br /><b>Weapon skill</b>: When your used Slash is countered by Dodge, you can discard 2 cards (except equipped Axe), then make this Slash still effective to the target.",
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["#axe_skill"] = "Axe",
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["#axe-invoke"] = "Axe: You may discard 2 cards to ensure your Slash effective to %dest",
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["halberd"] = "Halberd",
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[":halberd"] = "Halberd (equip card, weapon)<br /><b>ATK range</b>: 4<br /><b>Weapon skill</b>: When you are about to use Slash which is your last hand card, you can target up to +2 extra targets.",
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["#halberd_skill"] = "Halberd",
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["kylin_bow"] = "Kylin Bow",
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[":kylin_bow"] = "Kylin Bow (equip card, weapon)<br /><b>ATK range</b>: 5<br /><b>Weapon skill</b>: When your used Slash is about to cause DMG, you can discard 1 of his equipped horse.",
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["#kylin_bow_skill"] = "Kylin Bow",
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["eight_diagram"] = "Eight Diagram",
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[":eight_diagram"] = "Eight Diagram (equip card, armor)<br /><b>Armor skill</b>: When you need to use/play Dodge: you can perform a judgement; if it's red, you are regarded as having used/played Dodge.",
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["#eight_diagram_skill"] = "Eight Diagram",
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["nioh_shield"] = "Nioh Shield",
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[":nioh_shield"] = "Nioh Shield (equip card, armor)<br /><b>Armor skill</b>: Black Slash has no effect on you.",
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["#nioh_shield_skill"] = "Nioh Shield",
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["dilu"] = "Di Lu",
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[":dilu"] = "Di Lu (equip card, horse)<br /><b>Horse skill</b>: The distance from other players to you is increased by +1.",
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["jueying"] = "Jue Ying",
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[":jueying"] = "Jue Ying (equip card, horse)<br /><b>Horse skill</b>: The distance from other players to you is increased by +1.",
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["zhuahuangfeidian"] = "Zhua Huang Fei Dian",
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[":zhuahuangfeidian"] = "Zhua Huang Fei Dian (equip card, horse)<br /><b>Horse skill</b>: The distance from other players to you is increased by +1.",
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["chitu"] = "Chi Tu",
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[":chitu"] = "Chi Tu (equip card, horse)<br /><b>Horse skill</b>: The distance from you to other players is reduced by -1.",
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["dayuan"] = "Da Yuan",
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[":dayuan"] = "Da Yuan (equip card, horse)<br /><b>Horse skill</b>: The distance from you to other players is reduced by -1.",
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["zixing"] = "Zi Xing",
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[":zixing"] = "Zi Xing (equip card, horse)<br /><b>Horse skill</b>: The distance from you to other players is reduced by -1.",
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["#default_equip_skill"] = "Equip %arg2 %arg",
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}, "en_US")
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