FreeKill/qml/Pages/RoomLogic.js

115 lines
3.4 KiB
JavaScript

function arrangePhotos() {
/* Layout of photos:
* +---------------+
* | 6 5 4 3 2 |
* | 7 1 |
* | dashboard |
* +---------------+
*/
var photoWidth = 175;
var roomAreaPadding = 10;
var verticalPadding = Math.max(10, roomArea.width * 0.01);
var horizontalSpacing = Math.max(30, roomArea.height * 0.1);
var verticalSpacing = (roomArea.width - photoWidth * 7 - verticalPadding * 2) / 6;
// Position 1-7
var regions = [
{ x: verticalPadding + (photoWidth + verticalSpacing) * 6, y: roomAreaPadding + horizontalSpacing * 2 },
{ x: verticalPadding + (photoWidth + verticalSpacing) * 5, y: roomAreaPadding + horizontalSpacing },
{ x: verticalPadding + (photoWidth + verticalSpacing) * 4, y: roomAreaPadding },
{ x: verticalPadding + (photoWidth + verticalSpacing) * 3, y: roomAreaPadding },
{ x: verticalPadding + (photoWidth + verticalSpacing) * 2, y: roomAreaPadding },
{ x: verticalPadding + photoWidth + verticalSpacing, y: roomAreaPadding + horizontalSpacing },
{ x: verticalPadding, y: roomAreaPadding + horizontalSpacing * 2 },
];
var regularSeatIndex = [
[4],
[3, 5],
[1, 4, 7],
[1, 3, 5, 7],
[1, 3, 4, 5, 7],
[1, 2, 3, 5, 6, 7],
[1, 2, 3, 4, 5, 6, 7],
];
var seatIndex = regularSeatIndex[playerNum - 2];
var item, region, i;
for (i = 0; i < playerNum - 1; i++) {
item = photos.itemAt(i);
if (!item)
continue;
region = regions[seatIndex[i] - 1];
item.x = region.x;
item.y = region.y;
}
}
callbacks["AddPlayer"] = function(jsonData) {
// jsonData: string screenName, string avatar
for (let i = 0; i < photoModel.length; i++) {
if (photoModel[i].screenName === "") {
let data = JSON.parse(jsonData);
let name = data[0];
let avatar = data[1];
photoModel[i] = {
general: avatar,
screenName: name,
role: "unknown",
kingdom: "qun",
netstate: "online",
maxHp: 0,
hp: 0,
seatNumber: i + 1,
isDead: false,
dying: false,
faceturned: false,
chained: false,
drank: false,
isOwner: false
};
photoModel = photoModel;
arrangePhotos();
return;
}
}
}
callbacks["RemovePlayer"] = function(jsonData) {
// jsonData: string screenName
let name = JSON.parse(jsonData)[0];
for (let i = 0; i < photoModel.length; i++) {
if (photoModel[i].screenName === name) {
photoModel[i] = {
general: "",
screenName: "",
role: "unknown",
kingdom: "qun",
netstate: "online",
maxHp: 0,
hp: 0,
seatNumber: i + 1,
isDead: false,
dying: false,
faceturned: false,
chained: false,
drank: false,
isOwner: false
};
photoModel = photoModel;
arrangePhotos();
return;
}
}
}
/*
callbacks["RoomOwner"] = function(jsonData) {
// jsonData: int uid of the owner
toast.show(J)
}
*/