FreeKill/qml/Pages/Lobby.qml

258 lines
5.5 KiB
QML

// SPDX-License-Identifier: GPL-3.0-or-later
import QtQuick
import QtQuick.Controls
import QtQuick.Window
import QtQuick.Layouts
import "LobbyElement"
import "Common"
import "Logic.js" as Logic
Item {
id: root
property alias roomModel: roomModel
Component {
id: roomDelegate
Item {
height: 22
width: roomList.width
RowLayout {
anchors.fill: parent
spacing: 16
Text {
text: roomId
}
Text {
horizontalAlignment: Text.AlignHCenter
Layout.fillWidth: true
text: roomName
}
Text {
text: gameMode
}
Text {
color: (playerNum == capacity) ? "red" : "black"
text: playerNum + "/" + capacity
}
Text {
text: Backend.translate("Enter")
font.pixelSize: 24
TapHandler {
onTapped: {
config.observing = false;
mainWindow.busy = true;
ClientInstance.notifyServer(
"EnterRoom",
JSON.stringify([roomId])
);
}
}
}
Text {
text: Backend.translate("Observe")
font.pixelSize: 24
TapHandler {
onTapped: {
config.observing = true;
mainWindow.busy = true;
ClientInstance.notifyServer(
"ObserveRoom",
JSON.stringify([roomId])
);
}
}
}
}
}
}
ListModel {
id: roomModel
}
PersonalSettings {
}
RowLayout {
anchors.centerIn: parent
width: childrenRect.width
height: parent.height
Item {
Layout.preferredWidth: root.width * 0.6
Layout.fillHeight: true
Rectangle {
width: parent.width * 0.8
height: parent.height * 0.8
anchors.centerIn: parent
color: "#88EEEEEE"
radius: 16
Text {
width: parent.width
horizontalAlignment: Text.AlignHCenter
text: Backend.translate("Room List")
}
ListView {
id: roomList
height: parent.height * 0.9
width: parent.width * 0.95
contentHeight: roomDelegate.height * count
ScrollBar.vertical: ScrollBar {}
anchors.centerIn: parent
delegate: roomDelegate
model: roomModel
}
}
}
}
Button {
anchors.bottom: buttonRow.top
anchors.right: parent.right
width: 120
display: AbstractButton.TextUnderIcon
icon.name: "media-playback-start"
text: Backend.translate("Create Room")
onClicked: {
lobby_dialog.source = "LobbyElement/CreateRoom.qml";
lobby_drawer.open();
config.observing = false;
}
}
RowLayout {
id: buttonRow
anchors.right: parent.right
anchors.bottom: parent.bottom
Button {
text: Backend.translate("Generals Overview")
onClicked: {
mainStack.push(mainWindow.generalsOverviewPage);
mainStack.currentItem.loadPackages();
}
}
Button {
text: Backend.translate("Cards Overview")
onClicked: {
mainStack.push(mainWindow.cardsOverviewPage);
mainStack.currentItem.loadPackages();
}
}
Button {
text: Backend.translate("Scenarios Overview")
onClicked: {
mainStack.push(mainWindow.modesOverviewPage);
}
}
Button {
text: Backend.translate("Replay")
}
Button {
text: Backend.translate("About")
onClicked: {
mainStack.push(mainWindow.aboutPage);
}
}
}
Button {
anchors.right: parent.right
text: Backend.translate("Exit Lobby")
display: AbstractButton.TextBesideIcon
icon.name: "application-exit"
onClicked: {
toast.show("Goodbye.");
Backend.quitLobby();
mainStack.pop();
}
}
Drawer {
id: lobby_drawer
width: parent.width * 0.4 / mainWindow.scale
height: parent.height / mainWindow.scale
dim: false
clip: true
dragMargin: 0
scale: mainWindow.scale
transformOrigin: Item.TopLeft
Loader {
id: lobby_dialog
anchors.fill: parent
onSourceChanged: {
if (item === null)
return;
item.finished.connect(() => {
source = "";
lobby_drawer.close();
});
}
}
}
property int lobbyPlayerNum: 0
property int serverPlayerNum: 0
function updateOnlineInfo() {
}
onLobbyPlayerNumChanged: updateOnlineInfo();
onServerPlayerNumChanged: updateOnlineInfo();
Rectangle {
id: info
color: "#88EEEEEE"
width: childrenRect.width + 8
height: childrenRect.height + 4
anchors.bottom: parent.bottom
anchors.left: parent.left
radius: 4
Text {
x: 4; y: 2
font.pixelSize: 16
text: Backend.translate("$OnlineInfo")
.arg(lobbyPlayerNum).arg(serverPlayerNum) + "\n"
+ "Powered by FreeKill " + FkVersion
}
}
ChatBox {
id: lobbyChat
anchors.bottom: info.top
width: info.width
height: root.height * 0.6
isLobby: true
color: "#88EEEEEE"
radius: 4
}
Danmaku {
id: danmaku
width: parent.width
}
function addToChat(pid, raw, msg) {
if (raw.type !== 1) return;
lobbyChat.append(msg);
danmaku.sendLog("<b>" + raw.userName + "</b>: " + raw.msg);
}
function sendDanmaku(msg) {
danmaku.sendLog(msg);
lobbyChat.append(msg);
}
Component.onCompleted: {
toast.show(Backend.translate("$WelcomeToLobby"));
}
}