FreeKill/lua/server
YoumuKon 7fd39264ee
bugfix (#229)
- 为需要无视描述的请求添加-tmp标签(……)
- 修改铁索相关描述
- 修复了可以通过取消目标以跳过exclusive_targets的bug
- 修复了观星只控顶时还有底部标签的bug
- 修复了没有correct_func时的报错
- 修复了一个人且未分胜负时无限循环的bug
- 将AOE的函数调到了Util内方便其他DIY快速调用
- 将AskForAddTarget转正
- 主动技添加modTargetFilter,负责重新定义目标(借刀摆烂了)
- 游戏模式添加countInFunc(room),负责检测本局游戏是否可以纳入胜率统计(默认true)

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Co-authored-by: Nyutanislavsky <nyutanislavsky@qq.com>
2023-08-02 02:19:51 +08:00
..
ai more nil 2023-07-14 23:12:46 +08:00
events bugfix (#229) 2023-08-02 02:19:51 +08:00
event.lua Recorder (#178) 2023-06-09 01:10:16 +08:00
gameevent.lua more nil 2023-07-14 23:12:46 +08:00
gamelogic.lua bugfix (#229) 2023-08-02 02:19:51 +08:00
mark_enum.lua bugfix (#229) 2023-08-02 02:19:51 +08:00
request.lua Banuuid (#222) 2023-07-12 20:35:05 +08:00
room.lua bugfix (#229) 2023-08-02 02:19:51 +08:00
scheduler.lua Bugfix (#202) 2023-06-18 16:24:12 +08:00
serverplayer.lua bugfix (#229) 2023-08-02 02:19:51 +08:00
system_enum.lua Dev bugfix (#203) 2023-06-19 21:56:06 +08:00