67 lines
1.5 KiB
Lua
67 lines
1.5 KiB
Lua
-- SPDX-License-Identifier: GPL-3.0-or-later
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---@meta
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---@class fk.Player
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FPlayer = {}
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---@return integer id
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function FPlayer:getId()end
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---@param id integer
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function FPlayer:setId(id)end
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---@return string name
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function FPlayer:getScreenName()end
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---@param name string
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function FPlayer:setScreenName(name)end
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---@return string avatar
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function FPlayer:getAvatar()end
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---@param avatar string
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function FPlayer:setAvatar(avatar)end
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---@return string state
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function FPlayer:getStateString()end
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---@param state string
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function FPlayer:setStateString(state)end
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---@class fk.ServerPlayer : fk.Player
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FServerPlayer = {}
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---@return fk.Server
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function FServerPlayer:getServer()end
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---@return fk.Room
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function FServerPlayer:getRoom()end
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---@param room fk.Room
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function FServerPlayer:setRoom(room)end
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---@param msg string
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function FServerPlayer:speak(msg)end
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--- Send a request to client, and allow client to reply within *timeout* seconds.
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---
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--- *timeout* must not be negative or **nil**.
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---@param command string
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---@param jsonData string
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---@param timeout integer
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function FServerPlayer:doRequest(command,jsonData,timeout)end
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--- Wait for at most *timeout* seconds for reply from client.
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---
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--- If *timeout* is negative or **nil**, the function will wait forever until get reply.
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---@param timeout integer @ seconds to wait
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---@return string @ JSON data
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---@overload fun()
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function FServerPlayer:waitForReply(timeout)end
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--- Notice the client.
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---@param command string
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---@param jsonData string
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function FServerPlayer:doNotify(command,jsonData)end
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