---@class GameMode: Object ---@field public name string ---@field public minPlayer integer ---@field public maxPlayer integer ---@field public rule TriggerSkill ---@field public logic fun() local GameMode = class("GameMode") function GameMode:initialize(name, min, max) self.name = name self.minPlayer = math.max(min, 2) self.maxPlayer = math.min(max, 8) end return GameMode