# 1 "./lua/lvm.h" #ifndef lvm_h #define lvm_h #include "ldo.h" #include "lobject.h" #include "ltm.h" #if !defined(LUA_NOCVTN2S) #define cvt2str(o) ttisnumber(o) #else #define cvt2str(o) 0 #endif #if !defined(LUA_NOCVTS2N) #define cvt2num(o) ttisstring(o) #else #define cvt2num(o) 0 #endif #if !defined(LUA_FLOORN2I) #define LUA_FLOORN2I F2Ieq #endif typedef enum { F2Ieq, F2Ifloor, F2Iceil } F2Imod; #define tonumber(o,n) \ (ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n)) #define tonumberns(o,n) \ (ttisfloat(o) ? ((n) = fltvalue(o), 1) : \ (ttisinteger(o) ? ((n) = cast_num(ivalue(o)), 1) : 0)) #define tointeger(o,i) \ (l_likely(ttisinteger(o)) ? (*(i) = ivalue(o), 1) \ : luaV_tointeger(o,i,LUA_FLOORN2I)) #define tointegerns(o,i) \ (l_likely(ttisinteger(o)) ? (*(i) = ivalue(o), 1) \ : luaV_tointegerns(o,i,LUA_FLOORN2I)) #define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2)) #define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2) # 85 "./lua/lvm.h" #define luaV_fastget(L,t,k,slot,f) \ (!ttistable(t) \ ? (slot = NULL, 0) \ : (slot = f(hvalue(t), k), \ !isempty(slot))) #define luaV_fastgeti(L,t,k,slot) \ (!ttistable(t) \ ? (slot = NULL, 0) \ : (slot = (l_castS2U(k) - 1u < hvalue(t)->alimit) \ ? &hvalue(t)->array[k - 1] : luaH_getint(hvalue(t), k), \ !isempty(slot))) #define luaV_finishfastset(L,t,slot,v) \ { setobj2t(L, cast(TValue *,slot), v); \ luaC_barrierback(L, gcvalue(t), v); } LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2); LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r); LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r); LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n); LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, F2Imod mode); LUAI_FUNC int luaV_tointegerns (const TValue *obj, lua_Integer *p, F2Imod mode); LUAI_FUNC int luaV_flttointeger (lua_Number n, lua_Integer *p, F2Imod mode); LUAI_FUNC void luaV_finishget (lua_State *L, const TValue *t, TValue *key, StkId val, const TValue *slot); LUAI_FUNC void luaV_finishset (lua_State *L, const TValue *t, TValue *key, TValue *val, const TValue *slot); LUAI_FUNC void luaV_finishOp (lua_State *L); LUAI_FUNC void luaV_execute (lua_State *L, CallInfo *ci); LUAI_FUNC void luaV_concat (lua_State *L, int total); LUAI_FUNC lua_Integer luaV_idiv (lua_State *L, lua_Integer x, lua_Integer y); LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y); LUAI_FUNC lua_Number luaV_modf (lua_State *L, lua_Number x, lua_Number y); LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y); LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb); #endif