-- Definitions of game events GameEvent.ChangeHp = 1 GameEvent.Damage = 2 GameEvent.LoseHp = 3 GameEvent.Recover = 4 GameEvent.ChangeMaxHp = 5 dofile "lua/server/events/hp.lua" GameEvent.Dying = 6 GameEvent.Death = 7 dofile "lua/server/events/death.lua" GameEvent.MoveCards = 8 dofile "lua/server/events/movecard.lua" GameEvent.UseCard = 9 GameEvent.RespondCard = 10 dofile "lua/server/events/usecard.lua" GameEvent.SkillEffect = 11 -- GameEvent.AddSkill = 12 -- GameEvent.LoseSkill = 13 dofile "lua/server/events/skill.lua" GameEvent.Judge = 14 dofile "lua/server/events/judge.lua" GameEvent.DrawInitial = 15 GameEvent.Round = 16 GameEvent.Turn = 17 dofile "lua/server/events/gameflow.lua" GameEvent.Pindian = 18 dofile "lua/server/events/pindian.lua" -- TODO: fix this GameEvent.BreakEvent = 999