import QtQuick QtObject { // Client configuration property real winWidth property real winHeight property var conf: ({}) property string lastLoginServer property var savedPassword: ({}) // Player property of client property string serverAddr property string screenName: "" property string password: "" property string cipherText // Client data property int roomCapacity: 0 property int roomTimeout: 0 function loadConf() { conf = JSON.parse(Backend.loadConf()); winWidth = conf.winWidth; winHeight = conf.winHeight; lastLoginServer = conf.lastLoginServer; savedPassword = conf.savedPassword; } function saveConf() { conf.winWidth = realMainWin.width; conf.winHeight = realMainWin.height; conf.lastLoginServer = lastLoginServer; conf.savedPassword = savedPassword; Backend.saveConf(JSON.stringify(conf, undefined, 2)); } }