---@diagnostic disable local testmode = GameMode:new("testmode", 2, 8) testmode.logic = function() ---@type GameLogic local l = GameLogic:subclass("testmodelogic") --[[ function l:chooseGenerals() local room = self.room room.current = room.players[1] for _, p in ipairs(room.players) do room:setPlayerGeneral(p, "blank_shibing") end end --]] function l:action() if type(self.room.action) == "function" then self.room.action() end end return l end Fk.game_modes["testmode"] = testmode Fk:loadDisabled()