-- Fundemental script for FreeKill -- Load mods, init the engine, etc. package.path = package.path .. ";./lua/lib/?.lua" .. ";./lua/?.lua" -- load libraries class = require "middleclass" json = require "json" local GroupUtils = require "core.util" TargetGroup, AimGroup = table.unpack(GroupUtils) dofile "lua/core/debug.lua" math.randomseed(os.time()) -- load core classes Engine = require "core.engine" Package = require "core.package" General = require "core.general" Card = require "core.card" Exppattern = require "core.exppattern" Skill = require "core.skill" UsableSkill = require "core.skill_type.usable_skill" StatusSkill = require "core.skill_type.status_skill" Player = require "core.player" GameMode = require "core.game_mode" -- load config local function loadConf() local cfg = io.open("freekill.client.config.json") local ret if cfg == nil then ret = { language = "zh_CN", } else ret = json.decode(cfg:read("a")) cfg:close() end return ret end Config = loadConf() -- disable dangerous functions os.remove = nil os.execute = nil os.exit = nil os.rename = nil io = nil -- load packages dofile "lua/fk_ex.lua" Fk = Engine:new()