-- SPDX-License-Identifier: GPL-3.0-or-later --[[ Exppattern 是一个用来描述卡牌的字符串。 pattern 字符串会被用来构建新的 Exppattern 对象,然后可以用它来检查一张牌。 pattern 字符串的语法: 1. 整个字符串可以被分号 (';') 切割,每一个分割就是一个 Matcher 2. 对于 Matcher 字符串,它是用 ('|') 分割的 3. 然后在 Matcher 的每一个细分中,又可以用 ',' 来进行更进一步的分割 其中 Matcher 的格式为 牌名|点数|花色|区域|完整牌名|牌类型|牌id 更进一步,“点数” 可以用 '~' 符号表示数字的范围,并且可以用 AJQK 表示对应点数 例如: slash,jink|2~4|spade;.|.|.|.|.|trick 你可以使用 '^' 符号表示否定,比如 ^heart 表示除了红桃之外的所有花色。 否定型一样的可以与其他表达式并用,用 ',' 分割。 如果要同时否定多项,则需要用括号: ^(heart, club) 等。 注:这种括号不支持嵌套否定。 ]]-- ---@class Matcher ---@field public trueName string[] ---@field public number integer[] ---@field public suit string[] ---@field public place string[] ---@field public name string[] ---@field public cardType string[] ---@field public id integer[] -- v0.2.6改动: cardType会被解析为trueName数组和name数组,而不是自己单独成立 local numbertable = { ["A"] = 1, ["J"] = 11, ["Q"] = 12, ["K"] = 13, } local placetable = { [Card.PlayerHand] = "hand", [Card.PlayerEquip] = "equip", } local card_type_table = {} local function fillCardTypeTable() local tmp = {} for _, cd in ipairs(Fk.cards) do local t = cd:getTypeString() local st = cd:getSubtypeString() local tn = cd.trueName -- TODO: local n = cd.name if not tmp[tn] then card_type_table[t] = card_type_table[t] or {} card_type_table[st] = card_type_table[st] or {} table.insertIfNeed(card_type_table[t], tn) table.insertIfNeed(card_type_table[st], tn) tmp[tn] = true end end end local function matchSingleKey(matcher, card, key) local match = matcher[key] if not match then return true end local val = card[key] if key == "suit" then val = card:getSuitString() -- elseif key == "cardType" then -- val = card:getTypeString() elseif key == "place" then val = placetable[Fk:currentRoom():getCardArea(card.id)] if not val then for _, p in ipairs(Fk:currentRoom().alive_players) do val = p:getPileNameOfId(card.id) if val then break end end end end if table.contains(match, val) then return true else local neg = match.neg if not neg then return false end for _, t in ipairs(neg) do if type(t) == "table" then if not table.contains(t, val) then return true end else if t ~= val then return true end end end end return false end ---@param matcher Matcher ---@param card Card local function matchCard(matcher, card) if type(card) == "number" then card = Fk:getCardById(card) end return matchSingleKey(matcher, card, "trueName") and matchSingleKey(matcher, card, "number") and matchSingleKey(matcher, card, "suit") and matchSingleKey(matcher, card, "place") and matchSingleKey(matcher, card, "name") -- and matchSingleKey(matcher, card, "cardType") and matchSingleKey(matcher, card, "id") end local function hasNegIntersection(a, b) -- 注意,这里是拿a.neg和b比 local neg_pass = false -- 第一次比较: 比较neg和正常值,如有不同即认为可以匹配 -- 比如 ^jink 可以匹配 slash,jink for _, neg in ipairs(a.neg or Util.DummyTable) do for _, e in ipairs(b) do if type(neg) == "table" then neg_pass = not table.contains(neg, e) else neg_pass = neg ~= e end if neg_pass then return true end end end -- 第二次比较: 比较双方neg -- 比如 ^jink 可以匹配 ^slash -- 没法比 end local function hasIntersection(a, b) if a == nil or b == nil or (#a + #b == 0) then return true end local tmp = {} for _, e in ipairs(a) do tmp[e] = true end for _, e in ipairs(b) do if tmp[e] then return true end end local neg_pass = hasNegIntersection(a, b) or hasNegIntersection(b, a) return neg_pass end ---@param a Matcher ---@param b Matcher local function matchMatcher(a, b) local keys = { "trueName", "number", "suit", "place", "name", -- "cardType", "id", } for _, k in ipairs(keys) do if not hasIntersection(a[k], b[k]) then return false end end return true end local function parseNegative(list) local bracket = nil local toRemove = {} for i, element in ipairs(list) do if element[1] == "^" or bracket then list.neg = list.neg or {} table.insert(toRemove, 1, i) if element[1] == "^" and element[2] == "(" then if bracket then error("pattern syntax error. Cannot use nested bracket.") else bracket = {} end element = element:sub(3) else if element[1] == "^" then element = element:sub(2) end end local eofBracket if element:endsWith(")") then eofBracket = true element = element:sub(1, -2) end if eofBracket then if not bracket then error('pattern syntax error. No matching bracket.') else table.insert(bracket, element) table.insert(list.neg, bracket) bracket = nil end else if bracket then table.insert(bracket, element) else table.insert(list.neg, element) end end end end for _, i in ipairs(toRemove) do table.remove(list, i) end end local function parseNumToTable(from, dest) for _, num in ipairs(from) do if type(num) ~= "string" then goto continue end local n = tonumber(num) if not n then n = numbertable[num] end if n then table.insertIfNeed(dest, n) else if string.find(num, "~") then local s, e = table.unpack(num:split("~")) local start = tonumber(s) if not start then start = numbertable[s] end local _end = tonumber(e) if not _end then _end = numbertable[e] end for i = start, _end do table.insertIfNeed(dest, i) end end end ::continue:: end end local function parseRawNumTable(tab) local ret = {} parseNumToTable(tab, ret) if tab.neg then ret.neg = {} parseNumToTable(tab.neg, ret.neg) for _, t in ipairs(tab.neg) do if type(t) == "table" then local tmp = {} parseNumToTable(t, tmp) table.insert(ret.neg, tmp) end end end return ret end local function parseMatcher(str) local t = str:split("|") if #t < 7 then for i = 1, 7 - #t do table.insert(t, ".") end end for i, item in ipairs(t) do t[i] = item:split(",") end for _, list in ipairs(t) do parseNegative(list) end local ret = {} ---@type Matcher ret.trueName = not table.contains(t[1], ".") and t[1] or nil if not table.contains(t[2], ".") then ret.number = parseRawNumTable(t[2]) end ret.suit = not table.contains(t[3], ".") and t[3] or nil ret.place = not table.contains(t[4], ".") and t[4] or nil ret.name = not table.contains(t[5], ".") and t[5] or nil -- ret.cardType = not table.contains(t[6], ".") and t[6] or nil if table.empty(card_type_table) then fillCardTypeTable() end for _, ctype in ipairs(t[6]) do for _, n in ipairs(card_type_table[ctype] or Util.DummyTable) do if not ret.trueName then ret.trueName = {} end table.insertIfNeed(ret.trueName, n) end end for _, neg in ipairs(t[6].neg or Util.DummyTable) do if type(neg) ~= "table" then neg = { neg } end if not ret.trueName then ret.trueName = {} end if not ret.trueName.neg then ret.trueName.neg = {} end local temp = {} for _, ctype in ipairs(neg) do table.insertTable(temp, card_type_table[ctype] or Util.DummyTable) end table.insert(ret.trueName.neg, temp) end if not table.contains(t[7], ".") then ret.id = parseRawNumTable(t[7]) end return ret end local function matcherKeyToString(tab) if not tab then return "." end local ret = table.concat(tab, ",") if tab.neg then for _, t in ipairs(tab.neg) do if ret ~= "" then ret = ret .. "," end if type(t) == "table" then ret = ret .. ("^(" .. table.concat(t, ",") .. ")") else ret = ret .. "^" .. t end end end return ret end local function matcherToString(matcher) return table.concat({ matcherKeyToString(matcher.trueName), matcherKeyToString(matcher.number), matcherKeyToString(matcher.suit), matcherKeyToString(matcher.place), matcherKeyToString(matcher.name), matcherKeyToString(matcher.cardType), matcherKeyToString(matcher.id), }, "|") end ---@class Exppattern: Object ---@field public matchers Matcher[] local Exppattern = class("Exppattern") function Exppattern:initialize(spec) if not spec then self.matchers = {} elseif spec[1] ~= nil then self.matchers = spec else self.matchers = {} self.matchers[1] = spec end end ---@param pattern string ---@return Exppattern function Exppattern:Parse(pattern) error("This is a static method. Please use Exppattern:Parse instead") end function Exppattern.static:Parse(str) local ret = Exppattern:new() local t = str:split(";") for i, s in ipairs(t) do ret.matchers[i] = parseMatcher(s) end return ret end ---@param card Card function Exppattern:match(card) for _, matcher in ipairs(self.matchers) do local result = matchCard(matcher, card) if result then return true end end return false end function Exppattern:matchExp(exp) if type(exp) == "string" then exp = Exppattern:Parse(exp) end local a = self.matchers local b = exp.matchers for _, m in ipairs(a) do for _, n in ipairs(b) do if matchMatcher(m, n) then return true end end end return false end function Exppattern:__tostring() local ret = "" for i, matcher in ipairs(self.matchers) do if i > 1 then ret = ret .. ";" end ret = ret .. matcherToString(matcher) end return ret end return Exppattern