// SPDX-License-Identifier: GPL-3.0-or-later import QtQuick import Fk import Fk.Pages GraphicsBox { property alias generalList: generalList // property var generalList: [] property int choiceNum: 1 property var choices: [] property var selectedItem: [] property bool loaded: false property bool convertDisabled: false property bool needSameKingdom: false ListModel { id: generalList } id: root title.text: Backend.translate("$ChooseGeneral").arg(choiceNum) + (config.enableFreeAssign ? "(" + Backend.translate("Enable free assign") + ")" : "") width: generalArea.width + body.anchors.leftMargin + body.anchors.rightMargin height: body.implicitHeight + body.anchors.topMargin + body.anchors.bottomMargin Column { id: body anchors.fill: parent anchors.margins: 40 anchors.bottomMargin: 20 Item { id: generalArea width: (generalList.count > 8 ? Math.ceil(generalList.count / 2) : Math.max(3, generalList.count)) * 97 height: generalList.count > 8 ? 290 : 150 z: 1 Repeater { id: generalMagnetList model: generalList.count Item { width: 93 height: 130 x: (index % Math.ceil(generalList.count / (generalList.count > 8 ? 2 : 1))) * 98 + (generalList.count > 8 && index > generalList.count / 2 && generalList.count % 2 == 1 ? 50 : 0) y: generalList.count <= 8 ? 0 : (index < generalList.count / 2 ? 0 : 135) } } } Item { id: splitLine width: parent.width - 80 height: 6 anchors.horizontalCenter: parent.horizontalCenter clip: true } Item { width: parent.width height: 165 Row { id: resultArea anchors.centerIn: parent spacing: 10 Repeater { id: resultList model: choiceNum Rectangle { color: "#1D1E19" radius: 3 width: 93 height: 130 } } } } Item { id: buttonArea width: parent.width height: 40 Row { anchors.horizontalCenter: parent.horizontalCenter anchors.bottom: parent.bottom spacing: 8 MetroButton { id: convertBtn visible: !convertDisabled text: Backend.translate("Same General Convert") onClicked: roomScene.startCheat("SameConvert", { cards: generalList }); } MetroButton { id: fightButton text: Backend.translate("Fight") width: 120 height: 35 enabled: false onClicked: close(); } MetroButton { id: detailBtn enabled: choices.length > 0 text: Backend.translate("Show General Detail") onClicked: roomScene.startCheat( "GeneralDetail", { generals: choices } ); } } } } Repeater { id: generalCardList model: generalList GeneralCardItem { name: model.name //enabled: //!(choices[0] && choices[0].kingdom !== this.kingdom) selectable: !(selectedItem[0] && selectedItem[0].kingdom !== kingdom) draggable: true onClicked: { if (!selectable) return; let toSelect = true; for (let i = 0; i < selectedItem.length; i++) { if (selectedItem[i] === this) { toSelect = false; selectedItem.splice(i, 1); } } if (toSelect && selectedItem.length < choiceNum) selectedItem.push(this); updatePosition(); } onRightClicked: { if (selectedItem.indexOf(this) === -1 && config.enableFreeAssign) roomScene.startCheat("FreeAssign", { card: this }); } onReleased: { arrangeCards(); } } } function arrangeCards() { let item, i; selectedItem = []; for (i = 0; i < generalList.count; i++) { item = generalCardList.itemAt(i); if (item.y > splitLine.y && item.selectable) selectedItem.push(item); } selectedItem.sort((a, b) => a.x - b.x); if (selectedItem.length > choiceNum) selectedItem.splice(choiceNum, selectedItem.length - choiceNum); updatePosition(); } /* 主副将的主势力和副势力至少有一个相同; 副将不可野 主将可野 */ function isHegPair(gcard1, gcard2) { if (!gcard1 || gcard1 === gcard2) { return true; } if (gcard2.kingdom == "wild") { return false; } if (gcard1.kingdom == "wild") { return true; } const k1 = gcard1.kingdom; const k2 = gcard2.kingdom; const sub1 = gcard1.subkingdom; const sub2 = gcard2.subkingdom; if (k1 == k2) { return true; } if (sub1 && (sub1 == k2 || sub1 == sub2)) { return true; } if (sub2 && sub2 == k1) { return true; } return false; } function updatePosition() { choices = []; let item, magnet, pos, i; for (i = 0; i < selectedItem.length && i < resultList.count; i++) { item = selectedItem[i]; choices.push(item.name); magnet = resultList.itemAt(i); pos = root.mapFromItem(resultArea, magnet.x, magnet.y); if (item.origX !== pos.x || item.origY !== item.y) { item.origX = pos.x; item.origY = pos.y; item.goBack(true); } } root.choicesChanged(); fightButton.enabled = (choices.length == choiceNum) && (needSameKingdom ? isHegPair(selectedItem[0], selectedItem[1]) : true); for (i = 0; i < generalCardList.count; i++) { item = generalCardList.itemAt(i); item.selectable = needSameKingdom ? isHegPair(selectedItem[0], item) : true; if (selectedItem.indexOf(item) != -1) continue; magnet = generalMagnetList.itemAt(i); pos = root.mapFromItem(generalMagnetList.parent, magnet.x, magnet.y); if (item.origX !== pos.x || item.origY !== item.y) { item.origX = pos.x; item.origY = pos.y; item.goBack(true); } } for (let i = 0; i < generalList.count; i++) { if (JSON.parse(Backend.callLuaFunction( "GetSameGenerals", [generalList.get(i).name]) ).length > 0) { convertBtn.enabled = true; return; } } convertBtn.enabled = false; } }