import QtQuick GraphicsBox { property int spacing: 5 property string currentPlayerName: "" property bool interactive: false id: root title.text: Backend.translate("Please choose cards") width: cards.count * 100 + spacing * (cards.count - 1) + 25 height: 180 ListModel { id: cards } Row { x: 20 y: 35 spacing: root.spacing Repeater { model: cards CardItem { cid: model.cid name: model.name suit: model.suit number: model.number autoBack: false selectable: model.selectable footnote: model.footnote footnoteVisible: true onClicked: { if (root.interactive && selectable) { root.interactive = false; roomScene.state = "notactive"; ClientInstance.replyToServer("", cid.toString()); } } } } } function addIds(ids) { ids.forEach((id) => { let data = Backend.callLuaFunction("GetCardData", [id]); data = JSON.parse(data); data.selectable = true; data.footnote = ""; cards.append(data); }); } function takeAG(g, cid) { for (let i = 0; i < cards.count; i++) { let item = cards.get(i); if (item.cid !== cid) continue; item.footnote = g; item.selectable = false; break; } } }