notify
509cf29175
Distance skill ( #37 )
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* global distance skill
* normal distance skill
* remove addGeneral from init.lua
* fixed distance
2023-01-04 14:21:29 +08:00
Ho-spair
2f9f13f74b
common tricks completed ( #35 )
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* common tricks completed
* fix muti-targets tricks
2022-12-20 21:15:49 +08:00
notify
162b3af505
Use skill ( #25 )
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* distance & snatch
* distance & snatch - clean
* fix: client.alive_players
* room:askForCardChosen(todo: snatch)
* add skill to players(uncomplete)
* ui of skill btn
* expand pile(not completed)
* Use card2 (#23 )
* snatch (todo: owner_map)
* owner_map
* remove too many snatch
* update
* call active skill's functions
* use zhiheng
* Qt6 (#24 )
* use qt6
* android compiling
* remove version number of qml import
* correct anti-sql injection; update deprecated code
* add fkparse as submodule
* link fkparse, and write simple functions
* adjust ui
* adjust layout for photos; fix qml warning
* android problem fix (partially)
* move ico
* update copy_assets
* update logic for ok/cancel btn
2022-09-14 13:01:10 +08:00
notify
dedde94643
Use card ( #19 )
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* the process of using card (uncompleted)
* code style: tab is 2 spaces(not \t or 4 space)
* update lua54.dll to MinGW version(no cygwin1.dll required)
* basic ui logic
* ActiveSkill
* modidy ActiveSkill defaults
* todo: defaultEquipSkill
* client
* send use card to server
* playing phase, equip
Co-authored-by: Ho-spair <linyuy@163.com>
2022-04-30 15:27:56 +08:00
notify
af4924c260
UI commands ( #17 )
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* add cardarea
* move cards
* add util
* delaytrick
* equiparea
* var -> let
* photo loop anim
* setEmotion & damage
* photo status
* doIndicate
* add property to ClientPlayer
* todo: movecards, waiting
* handle moveCards at client
* ui - moveCards
* modify to lua
* move visible
* adjust position of tablepile
Co-authored-by: Notify-ctrl <notify-ctrl@qq.com>
2022-04-14 18:22:00 +08:00
Notify-ctrl
927c5f479b
gamerule:Turnstart ( #12 )
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* add tag to room
* add switch statement(util.lua)
* using emmylua
* gamerule(..)
* turnOver
* add many events
* stop the room when deleting
Co-authored-by: Notify-ctrl <notify-ctrl@qq.com>
2022-04-02 21:39:44 +08:00
Notify-ctrl
4e25c032e6
Skill ( #9 )
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* TriggerSkill
* update type comment
* events of phases
* lua annotation
* change style of enums
* clear lua stack
* multi lua_State at server side
* disable addPlayer when room is full or started
* logic:trigger
Co-authored-by: Notify-ctrl <notify-ctrl@qq.com>
2022-04-01 20:51:01 +08:00
Notify-ctrl
957fefe881
Cards ( #8 )
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* more comment
* create standard card pack
* create card classes
* freekill -> fk
* fk_ex
2022-03-31 13:29:23 +08:00
Notify-ctrl
a85f510c98
commit
2022-03-30 16:33:56 +08:00
Notify-ctrl
7fd127b849
Request ( #7 )
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* cli
* add timeout for class Room
* request func, roomowner
* request
* corrent stupid Qml/JS
* chooseGenerals
* prepareForStart(part 1)
* fix require grammar
2022-03-30 14:14:40 +08:00
Notify-ctrl
58ea0ca80a
Role & Seat ( #6 )
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* standard generals
* assignrole
* arrangeSeat
* fix bugs
2022-03-28 22:24:30 +08:00
Notify-ctrl
a67175f8eb
Room ( #4 )
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* Run room in lua
* handle offline player
* Better toast and other
* delete useless stuff
* todo: edit profile
* use pch
2022-03-27 15:12:00 +08:00