notify
162b3af505
Use skill ( #25 )
...
* distance & snatch
* distance & snatch - clean
* fix: client.alive_players
* room:askForCardChosen(todo: snatch)
* add skill to players(uncomplete)
* ui of skill btn
* expand pile(not completed)
* Use card2 (#23 )
* snatch (todo: owner_map)
* owner_map
* remove too many snatch
* update
* call active skill's functions
* use zhiheng
* Qt6 (#24 )
* use qt6
* android compiling
* remove version number of qml import
* correct anti-sql injection; update deprecated code
* add fkparse as submodule
* link fkparse, and write simple functions
* adjust ui
* adjust layout for photos; fix qml warning
* android problem fix (partially)
* move ico
* update copy_assets
* update logic for ok/cancel btn
2022-09-14 13:01:10 +08:00
notify
dedde94643
Use card ( #19 )
...
* the process of using card (uncompleted)
* code style: tab is 2 spaces(not \t or 4 space)
* update lua54.dll to MinGW version(no cygwin1.dll required)
* basic ui logic
* ActiveSkill
* modidy ActiveSkill defaults
* todo: defaultEquipSkill
* client
* send use card to server
* playing phase, equip
Co-authored-by: Ho-spair <linyuy@163.com>
2022-04-30 15:27:56 +08:00
notify
af4924c260
UI commands ( #17 )
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* add cardarea
* move cards
* add util
* delaytrick
* equiparea
* var -> let
* photo loop anim
* setEmotion & damage
* photo status
* doIndicate
* add property to ClientPlayer
* todo: movecards, waiting
* handle moveCards at client
* ui - moveCards
* modify to lua
* move visible
* adjust position of tablepile
Co-authored-by: Notify-ctrl <notify-ctrl@qq.com>
2022-04-14 18:22:00 +08:00
Ho-spair
09e34cfef6
Gamecore 2 ( #16 )
...
* upgrade gamecore
* [Funtion] Room:moveCards() completed
* add some functions in Room
* fixup
* delete wrong files
2022-04-08 18:39:58 +08:00