jazuo
6121f7d66b
kurou
2023-01-08 14:57:42 +08:00
notify
9f3c17b405
fix bug
2023-01-07 15:34:52 +08:00
jazuo
fcb6ce89a4
fankui
...
fankui and fix some bugs
2023-01-07 15:20:44 +08:00
notify
509cf29175
Distance skill ( #37 )
...
* global distance skill
* normal distance skill
* remove addGeneral from init.lua
* fixed distance
2023-01-04 14:21:29 +08:00
notify
0029949a40
Basiccard ( #33 )
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* update nullification
* Slash
* kill player
* correct players to alive_players
* add log for changehp and dying
* usecard log & indicator
* setemotion, logevent
* fix distanceTo
* shutdown server when console start
* game over
* complete slash
* change format of flist.txt to avoid '\r\n'
* fix \r\n
* peach, zhiheng
* ask for peach
2022-12-20 12:51:54 +08:00
notify
7b12d82683
askForUseActiveSkill ( #26 )
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* askForUseActiveSkill (not tested)
* askForDiscard
* askForChoosePlayers (not tested)
* add comment, update readme
2022-09-15 11:17:13 +08:00
notify
162b3af505
Use skill ( #25 )
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* distance & snatch
* distance & snatch - clean
* fix: client.alive_players
* room:askForCardChosen(todo: snatch)
* add skill to players(uncomplete)
* ui of skill btn
* expand pile(not completed)
* Use card2 (#23 )
* snatch (todo: owner_map)
* owner_map
* remove too many snatch
* update
* call active skill's functions
* use zhiheng
* Qt6 (#24 )
* use qt6
* android compiling
* remove version number of qml import
* correct anti-sql injection; update deprecated code
* add fkparse as submodule
* link fkparse, and write simple functions
* adjust ui
* adjust layout for photos; fix qml warning
* android problem fix (partially)
* move ico
* update copy_assets
* update logic for ok/cancel btn
2022-09-14 13:01:10 +08:00
notify
5628e67a78
UI-adjust-1 ( #20 )
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* better general card item
* translation for UI
* optimize size of general card PNGs
* make overviews 'singleton' (only create once)
* background, small bug fix
* init & lobby's roomlist
* gitignore for win deploy, fonts
2022-05-01 18:37:13 +08:00
notify
dedde94643
Use card ( #19 )
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* the process of using card (uncompleted)
* code style: tab is 2 spaces(not \t or 4 space)
* update lua54.dll to MinGW version(no cygwin1.dll required)
* basic ui logic
* ActiveSkill
* modidy ActiveSkill defaults
* todo: defaultEquipSkill
* client
* send use card to server
* playing phase, equip
Co-authored-by: Ho-spair <linyuy@163.com>
2022-04-30 15:27:56 +08:00
notify
fd2d7b4d10
General & Cards overview ( #18 )
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* adjust room list of the lobby
* add client lua func
* overviews
Co-authored-by: Notify-ctrl <notify-ctrl@qq.com>
2022-04-15 18:37:20 +08:00
Notify-ctrl
4e25c032e6
Skill ( #9 )
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* TriggerSkill
* update type comment
* events of phases
* lua annotation
* change style of enums
* clear lua stack
* multi lua_State at server side
* disable addPlayer when room is full or started
* logic:trigger
Co-authored-by: Notify-ctrl <notify-ctrl@qq.com>
2022-04-01 20:51:01 +08:00
Notify-ctrl
957fefe881
Cards ( #8 )
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* more comment
* create standard card pack
* create card classes
* freekill -> fk
* fk_ex
2022-03-31 13:29:23 +08:00
Notify-ctrl
7fd127b849
Request ( #7 )
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* cli
* add timeout for class Room
* request func, roomowner
* request
* corrent stupid Qml/JS
* chooseGenerals
* prepareForStart(part 1)
* fix require grammar
2022-03-30 14:14:40 +08:00
Notify-ctrl
58ea0ca80a
Role & Seat ( #6 )
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* standard generals
* assignrole
* arrangeSeat
* fix bugs
2022-03-28 22:24:30 +08:00
Notify-ctrl
d2315c7533
Basic roomscene ( #1 )
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* create Photo
* Room layout, img, debug
2022-03-27 15:12:00 +08:00