Commit Graph

65 Commits

Author SHA1 Message Date
jazuo 6121f7d66b kurou 2023-01-08 14:57:42 +08:00
notify 9f3c17b405 fix bug 2023-01-07 15:34:52 +08:00
jazuo fcb6ce89a4 fankui
fankui and fix some bugs
2023-01-07 15:20:44 +08:00
notify 509cf29175 Distance skill (#37)
* global distance skill

* normal distance skill

* remove addGeneral from init.lua

* fixed distance
2023-01-04 14:21:29 +08:00
notify 0029949a40 Basiccard (#33)
* update nullification

* Slash

* kill player

* correct players to alive_players

* add log for changehp and dying

* usecard log & indicator

* setemotion, logevent

* fix distanceTo

* shutdown server when console start

* game over

* complete slash

* change format of flist.txt to avoid '\r\n'

* fix \r\n

* peach, zhiheng

* ask for peach
2022-12-20 12:51:54 +08:00
notify 7b12d82683 askForUseActiveSkill (#26)
* askForUseActiveSkill (not tested)

* askForDiscard

* askForChoosePlayers (not tested)

* add comment, update readme
2022-09-15 11:17:13 +08:00
notify 162b3af505 Use skill (#25)
* distance & snatch

* distance & snatch - clean

* fix: client.alive_players

* room:askForCardChosen(todo: snatch)

* add skill to players(uncomplete)

* ui of skill btn

* expand pile(not completed)

* Use card2 (#23)

* snatch (todo: owner_map)

* owner_map

* remove too many snatch

* update

* call active skill's functions

* use zhiheng

* Qt6 (#24)

* use qt6

* android compiling

* remove version number of qml import

* correct anti-sql injection; update deprecated code

* add fkparse as submodule

* link fkparse, and write simple functions

* adjust ui

* adjust layout for photos; fix qml warning

* android problem fix (partially)

* move ico

* update copy_assets

* update logic for ok/cancel btn
2022-09-14 13:01:10 +08:00
notify 5628e67a78 UI-adjust-1 (#20)
* better general card item

* translation for UI

* optimize size of general card PNGs

* make overviews 'singleton' (only create once)

* background, small bug fix

* init & lobby's roomlist

* gitignore for win deploy, fonts
2022-05-01 18:37:13 +08:00
notify dedde94643
Use card (#19)
* the process of using card (uncompleted)

* code style: tab is 2 spaces(not \t or 4 space)

* update lua54.dll to MinGW version(no cygwin1.dll required)

* basic ui logic

* ActiveSkill

* modidy ActiveSkill defaults

* todo: defaultEquipSkill

* client

* send use card to server

* playing phase, equip

Co-authored-by: Ho-spair <linyuy@163.com>
2022-04-30 15:27:56 +08:00
notify fd2d7b4d10
General & Cards overview (#18)
* adjust room list of the lobby

* add client lua func

* overviews

Co-authored-by: Notify-ctrl <notify-ctrl@qq.com>
2022-04-15 18:37:20 +08:00
Notify-ctrl 4e25c032e6
Skill (#9)
* TriggerSkill

* update type comment

* events of phases

* lua annotation

* change style of enums

* clear lua stack

* multi lua_State at server side

* disable addPlayer when room is full or started

* logic:trigger

Co-authored-by: Notify-ctrl <notify-ctrl@qq.com>
2022-04-01 20:51:01 +08:00
Notify-ctrl 957fefe881
Cards (#8)
* more comment

* create standard card pack

* create card classes

* freekill -> fk

* fk_ex
2022-03-31 13:29:23 +08:00
Notify-ctrl 7fd127b849
Request (#7)
* cli

* add timeout for class Room

* request func, roomowner

* request

* corrent stupid Qml/JS

* chooseGenerals

* prepareForStart(part 1)

* fix require grammar
2022-03-30 14:14:40 +08:00
Notify-ctrl 58ea0ca80a
Role & Seat (#6)
* standard generals

* assignrole

* arrangeSeat

* fix bugs
2022-03-28 22:24:30 +08:00
Notify-ctrl d2315c7533 Basic roomscene (#1)
* create Photo

* Room layout, img, debug
2022-03-27 15:12:00 +08:00