notify
2e37b46234
Modify process & UI component ( #98 )
...
耦老周泰
点牌堆弹出牌
---------
Co-authored-by: Ho-spair <linyuy@163.com>
2023-04-04 16:25:37 +08:00
notify
64f095d98f
Prompt ( #97 )
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给好几个交互加个cancelable/prompt参数
把prompt美化了一下
2023-04-04 15:59:21 +08:00
notify
615a4884e2
Card skill name ( #95 )
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重新设计了Card.skillName,并给各种cloneCard补上了skillName
- 赋值:card.skillName = 'xxx'
- 判断是否: table.contains(card.skillNames, 'xxx')
- 判断是否(不推荐): card.skillName == 'xxx'
2023-04-02 12:56:29 +08:00
notify
96363bf84d
Fkpdoc ( #94 )
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导入fkp的文档,但是压根没修改啥,需要维护!
2023-04-01 23:07:15 +08:00
deepskybird
95abdac88a
player_doc ( #93 )
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增加了player.lua文档的注释
2023-04-01 23:06:55 +08:00
notify
ef27859f45
use furo theme
2023-03-30 18:41:58 +08:00
notify
e4c806ff09
Doc2 ( #90 )
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又写了一堆文档呢(乐
---------
Co-authored-by: deepskybird <32931830+deepskybird@users.noreply.github.com>
2023-03-29 23:27:11 +08:00
notify
73de569110
make conf.py absolute
2023-03-26 17:46:54 +08:00
notify
a1ae83c562
Sphinx doc ( #86 )
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将文档系统改成Sphinx,并增加了新CI
2023-03-26 17:32:45 +08:00
notify
4c2db268f6
Changelog: v0.0.6
2023-03-20 20:53:49 +08:00
Ho-spair
dfe3e8b2e7
Qing gang sword & zhu que fan ( #85 )
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- 完成【青釭剑】效果
- 初步完成技能失效技
- 完成【朱雀羽扇】
- 修改“连环状态”传导逻辑
- 修改八卦阵匹配的pattern
2023-03-20 20:49:23 +08:00
notify
44c932981b
fix chain bug
2023-03-20 20:28:25 +08:00
notify
16b6800811
New cards ( #84 )
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火攻
铁锁重铸
2023-03-20 20:15:24 +08:00
notify
9ec500f82c
adjust lobby
2023-03-20 15:25:23 +08:00
notify
139464be14
UI ( #83 )
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重写登陆界面UI和大厅UI
加入玩法一览界面
加入开屏动画
修bug
2023-03-20 14:53:56 +08:00
notify
4ad61cf70f
exclude self and disabled generals from same generals
2023-03-19 02:28:09 +08:00
notify
36fa1de360
Same general ( #82 )
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同名武将替换功能
2023-03-19 02:21:45 +08:00
notify
496598623d
update kingdom
2023-03-19 00:15:12 +08:00
notify
fcddd36a6d
Fix more bug ( #81 )
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修更多的bug,哪来那么多bug啊
2023-03-18 23:37:21 +08:00
notify
5228991930
move card log (WIP) ( #80 )
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移牌log
2023-03-18 15:35:44 +08:00
notify
fd1a1ce5fd
Fixbug ( #79 )
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修一大堆bug
2023-03-18 15:34:42 +08:00
notify
37839a8289
Changelog: v0.0.5
2023-03-14 20:54:07 +08:00
notify
49898eed46
Security ( #78 )
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- 禁用了更多Lua函数
- 将计算MD5的过程挪到cpp
2023-03-14 20:50:36 +08:00
Ho-spair
4ab14c7d74
Pindian&analeptic ( #77 )
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Co-authored-by: notify <notify-ctrl@qq.com>
2023-03-14 20:48:08 +08:00
notify
9b185c439d
Custom Packages When Creating Room ( #76 )
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添加了创建房间时自选拓展包的功能
2023-03-14 14:12:13 +08:00
notify
5f8a06e7df
change gamerule's logic to function
2023-03-14 01:21:09 +08:00
notify
6ae86a1e3e
Gamemode ( #75 )
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提供拓展游戏模式的接口
2023-03-14 00:12:02 +08:00
notify
694deecdf1
Fixbug ( #74 )
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- 修复ak和咆哮失效
- 修复服务端调viewAs的时候缺个Self
- 修复不能显示数字型标记
- 新函数player:gainAnExtraTurn,可用来进行额外回合
2023-03-13 20:51:12 +08:00
notify
63ae487230
Changelog: v0.0.4
2023-03-09 13:32:09 +08:00
notify
590af8cb14
Maneuvering ( #72 )
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军争包还差火攻、酒、朱雀羽扇没做
铁索还没法重铸
除此之外还行
2023-03-09 12:19:16 +08:00
notify
2f3aa47725
Add link to gitter chat room
2023-03-09 03:37:24 +08:00
notify
8aa7bdf447
Assets and server only build ( #71 )
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不再无脑替换掉assets素材;
添加server-only构建方式,减少依赖库
2023-03-08 12:14:02 +08:00
notify
5488469ad6
Event ( #70 )
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将执行回合和摸初始牌作为了“事件”
同时为事件添加了自定义清理函数(未经测试
2023-03-07 14:55:28 +08:00
notify
861d87849a
Fixbug ( #69 )
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修了很多bug 但我自己都不确定是不是修了
2023-03-07 10:21:56 +08:00
notify
0ad2f35783
remove flist.txt after calc md5sum
2023-03-06 09:58:16 +08:00
notify
36ea9ac848
Changelog: v0.0.3
2023-03-06 09:22:52 +08:00
Ho-spair
932914c62c
bagua and wushuang ( #65 )
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* bagua and wushuang
* delete space
2023-03-06 01:07:54 +08:00
notify
9cccaa460b
add icon for Win ( #64 )
2023-03-05 06:55:12 +08:00
notify
def3344a1f
move to Android/data ( #63 )
2023-03-05 06:39:03 +08:00
notify
79389d9444
Expand pile ( #62 )
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* fixbug: handcards in PlayerCardBox
* fix lightning
* fix translation
* gamelogic:getcurrentevent
* exppattern and pile
* complete pile
2023-03-05 01:28:59 +08:00
notify
3e78466947
Interaction ( #61 )
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* AG (WIP)
* fixbug: setemotion in windows
* room:askForCardsChosen
* fixbug: askForCardChosen
2023-03-01 21:41:16 +08:00
notify
3f077a6d69
Rewrite event ( #60 )
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* doc for gameevent
* init game event
* correct other yield call
* hp event
* dying event
* move card event
* use/response event
* judge event
* remove space
2023-03-01 01:43:44 +08:00
notify
b0cc1afa02
add CONTRIBUTING.md
2023-03-01 01:26:16 +08:00
notify
3ac7130df7
Changelog: v0.0.2
2023-02-28 17:47:19 +08:00
notify
357c692a69
Misc ( #59 )
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* fixbug: card use history
* doc for doRequest
* add badges for readme
* update readme
2023-02-27 11:59:24 +08:00
notify
cd7e4c9bd3
I18n ( #57 )
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* rotate general name when it becomes too long
* remember x and y pos of window
* config.language, and can change translations according to language
* standard i18n (WIP)
* client translation (WIP)
* translation for standard cards
* translate skill name and adjust UI
2023-02-27 10:23:48 +08:00
notify
88453064b9
Create CODE_OF_CONDUCT.md
2023-02-26 17:25:39 +08:00
notify
41aea3128a
Update issue templates
2023-02-26 17:20:25 +08:00
notify
a579cf2a59
Ci: check space and LF ( #55 )
2023-02-26 16:51:29 +08:00
notify
9ac89caa1f
Random AI ( #54 )
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* android: dont copy RSA key and test.lua(generated by fkp)
* remove debug code
* ai think
* fixbug: 100% cpu per thread
* init ai
* fix bug, next step is to remove all feasible
* remame vscode -> lsp
* add some lsp comment
* rewrite feasible
* Random AI
* fixbug: chooseplayer
* liuli
* move checkNoHuman to waitForAiReply
* prototype for cardLimitation skill
* add Exppattern:Parse to static.lua
* remove unnecessary static
2023-02-26 15:01:14 +08:00