notify
9a951fdbfe
Spdx license ( #109 )
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在所有代码中添加了许可证标记头
2023-04-09 13:35:35 +08:00
notify
fd1a1ce5fd
Fixbug ( #79 )
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修一大堆bug
2023-03-18 15:34:42 +08:00
notify
162b3af505
Use skill ( #25 )
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* distance & snatch
* distance & snatch - clean
* fix: client.alive_players
* room:askForCardChosen(todo: snatch)
* add skill to players(uncomplete)
* ui of skill btn
* expand pile(not completed)
* Use card2 (#23 )
* snatch (todo: owner_map)
* owner_map
* remove too many snatch
* update
* call active skill's functions
* use zhiheng
* Qt6 (#24 )
* use qt6
* android compiling
* remove version number of qml import
* correct anti-sql injection; update deprecated code
* add fkparse as submodule
* link fkparse, and write simple functions
* adjust ui
* adjust layout for photos; fix qml warning
* android problem fix (partially)
* move ico
* update copy_assets
* update logic for ok/cancel btn
2022-09-14 13:01:10 +08:00
notify
dedde94643
Use card ( #19 )
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* the process of using card (uncompleted)
* code style: tab is 2 spaces(not \t or 4 space)
* update lua54.dll to MinGW version(no cygwin1.dll required)
* basic ui logic
* ActiveSkill
* modidy ActiveSkill defaults
* todo: defaultEquipSkill
* client
* send use card to server
* playing phase, equip
Co-authored-by: Ho-spair <linyuy@163.com>
2022-04-30 15:27:56 +08:00
Notify-ctrl
d2315c7533
Basic roomscene ( #1 )
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* create Photo
* Room layout, img, debug
2022-03-27 15:12:00 +08:00