notify
16b6800811
New cards ( #84 )
...
火攻
铁锁重铸
2023-03-20 20:15:24 +08:00
notify
162b3af505
Use skill ( #25 )
...
* distance & snatch
* distance & snatch - clean
* fix: client.alive_players
* room:askForCardChosen(todo: snatch)
* add skill to players(uncomplete)
* ui of skill btn
* expand pile(not completed)
* Use card2 (#23 )
* snatch (todo: owner_map)
* owner_map
* remove too many snatch
* update
* call active skill's functions
* use zhiheng
* Qt6 (#24 )
* use qt6
* android compiling
* remove version number of qml import
* correct anti-sql injection; update deprecated code
* add fkparse as submodule
* link fkparse, and write simple functions
* adjust ui
* adjust layout for photos; fix qml warning
* android problem fix (partially)
* move ico
* update copy_assets
* update logic for ok/cancel btn
2022-09-14 13:01:10 +08:00
notify
5628e67a78
UI-adjust-1 ( #20 )
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* better general card item
* translation for UI
* optimize size of general card PNGs
* make overviews 'singleton' (only create once)
* background, small bug fix
* init & lobby's roomlist
* gitignore for win deploy, fonts
2022-05-01 18:37:13 +08:00
notify
dedde94643
Use card ( #19 )
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* the process of using card (uncompleted)
* code style: tab is 2 spaces(not \t or 4 space)
* update lua54.dll to MinGW version(no cygwin1.dll required)
* basic ui logic
* ActiveSkill
* modidy ActiveSkill defaults
* todo: defaultEquipSkill
* client
* send use card to server
* playing phase, equip
Co-authored-by: Ho-spair <linyuy@163.com>
2022-04-30 15:27:56 +08:00
Notify-ctrl
c230d675ce
Invoke choice ( #10 )
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* define askforskillinvoke
* states of room
* askForSkillInvoke
* askForChoice
Co-authored-by: Notify-ctrl <notify-ctrl@qq.com>
2022-04-02 15:11:13 +08:00