Standard skills (#48)
* huatuo * biyue * gender of player * let tablepile smaller * card emotions * remove getOtherPlayers * guicai * skill audio * card audio * death audio * bgm * damage sound * local bgm * add more skill audio * android: dont link to quickcontrol2 * android: fix ifndef * yield only when need * modify cpp according to clazy * reduce malloc times * revert yield * qingguo * fix back to lobby * use compact json in cpp * notifySkillInvoke animation * util: string2json * losehp; tablepile fix * judge result animation * add scrollbar for logedit * add lock on waitForReply * fix: virtual jink has no effect * tiandu * fix: duplicated cards when related to equiparea * ui: disable okcancel when replying * ui: disable invaild card when responding * game: skill & card use history * game: more judge on vsskill's canUse * luoyi * login page i18n * i18n for server error message * tuxi * expand equip area when needed * add footnote to cards from pile * ui: only filter CanUseCard when playing * expand equip when responding * prompt * prompt for askforchoice * guanxing * fix guanxing * tieqi * liuli * doc for trigger skill * xiaoji * lianying * fanjian * rende * add skill's subclass * TODO: add tmd skill functions for other cards * paoxiao * qicai * guose * yiji (WIP)
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# Compile output
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build/
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*.o
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zh_CN.qm
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# IDE & LSP
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.kdev4/
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@ -14,6 +14,7 @@ find_package(Qt6 REQUIRED COMPONENTS
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Network
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Multimedia
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QuickControls2
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LinguistTools
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)
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find_package(OpenSSL)
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@ -56,6 +57,10 @@ add_custom_command(
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)
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qt_add_executable(FreeKill)
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qt_add_translations(FreeKill
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TS_FILES lang/zh_CN.ts
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QM_FILES_OUTPUT_VARIABLE zh_CN.qm
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)
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if (${CMAKE_SYSTEM_NAME} MATCHES "Emscripten")
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file(GLOB_RECURSE FK_RESOURCE_FILES
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@ -11,6 +11,7 @@ if [ ! -e assets/res ]; then
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mkdir -p assets/res
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fi
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cp -r ../audio assets/res
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cp -r ../fonts assets/res
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cp -r ../image assets/res
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cp -r ../lua assets/res
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@ -19,6 +20,7 @@ cp -r ../qml assets/res
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cp -r ../server assets/res
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rm assets/res/server/users.db
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cp ../LICENSE assets/res
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cp ../zh_CN.qm assets/res
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# Due to Qt Android's bug, we need make sure every directory has a subfile (not subdir)
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function fixDir() {
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