modify functions
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@ -343,7 +343,7 @@ end
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---@param diff boolean
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---@return boolean
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function Card:compareSuitWith(anotherCard, diff)
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if table.contains({ self.suit, anotherCard.suit }, Card.NoSuit) then
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if self ~= anotherCard and table.contains({ self.suit, anotherCard.suit }, Card.NoSuit) then
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return false
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end
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@ -358,7 +358,7 @@ end
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---@param diff boolean
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---@return boolean
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function Card:compareColorWith(anotherCard, diff)
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if table.contains({ self.color, anotherCard.color }, Card.NoColor) then
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if self ~= anotherCard and table.contains({ self.color, anotherCard.color }, Card.NoColor) then
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return false
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end
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@ -373,7 +373,7 @@ end
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---@param diff boolean
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---@return boolean
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function Card:compareNumberWith(anotherCard, diff)
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if self.number < 1 or anotherCard.number < 1 then
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if self ~= anotherCard and self.number < 1 or anotherCard.number < 1 then
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return false
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end
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@ -2549,11 +2549,17 @@ end
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---@param pattern string
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---@param num number|null
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---@param fromPile number|null
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---@param fromPile string|null @ 查找的来源区域,值为drawPile|discardPile|allPiles
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---@return cardId[]
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function Room:getCardFromPileByRule(pattern, num, fromPile)
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function Room:getCardsFromPileByRule(pattern, num, fromPile)
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num = num or 1
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local pileToSearch = fromPile == Card.DiscardPile and self.discard_pile or self.draw_pile
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local pileToSearch = self.draw_pile
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if fromPile == "discardPile" then
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pileToSearch = self.discard_pile
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elseif fromPile == "allPiles" then
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pileToSearch = table.clone(self.draw_pile)
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table.insertTable(pileToSearch, self.discard_pile)
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end
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local cardPack = {}
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if num < 3 then
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