Changelog: v0.2.5
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@ -2,6 +2,12 @@
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## v0.2.5
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修复了堆积如山的bug
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## v0.2.4
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又一周过去了
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@ -2,7 +2,7 @@
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cmake_minimum_required(VERSION 3.16)
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project(FreeKill VERSION 0.2.4)
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project(FreeKill VERSION 0.2.5)
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add_definitions(-DFK_VERSION=\"${CMAKE_PROJECT_VERSION}\")
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find_package(Qt6 REQUIRED COMPONENTS
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.notify.FreeKill"
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android:installLocation="preferExternal"
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android:versionCode="204"
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android:versionName="0.2.4">
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android:versionCode="205"
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android:versionName="0.2.5">
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<uses-permission android:name="android.permission.INTERNET" />
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<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
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<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
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@ -542,5 +542,7 @@ void Room::manuallyStart() {
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}
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void Room::pushRequest(const QString &req) {
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m_thread->pushRequest(QString("%1,%2").arg(QString::number(id), req));
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if (m_thread) {
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m_thread->pushRequest(QString("%1,%2").arg(QString::number(id), req));
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}
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}
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@ -108,6 +108,7 @@ void Server::createRoom(ServerPlayer *owner, const QString &name, int capacity,
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foreach (auto t, threads) {
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if (!t->isFull()) {
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thread = t;
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break;
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}
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}
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if (!thread && nextRoomId != 0) {
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