kurou
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@ -135,7 +135,7 @@ function GameLogic:prepareForStart()
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end
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for _, p in ipairs(room.alive_players) do
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room:handleAddLoseSkills(p, "zhiheng|mashu|fankui", nil, false)
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room:handleAddLoseSkills(p, "zhiheng|mashu|fankui|kurou", nil, false)
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end
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self:addTriggerSkill(GameRule)
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@ -142,9 +142,22 @@ Fk:loadTranslationTable{
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["lvmeng"] = "吕蒙",
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}
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local kurou = fk.CreateActiveSkill{
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name = "kurou",
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card_filter = function(to_select, selected, selected_targets)
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return false
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end,
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on_effect = function(self, room, effect)
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local from = room:getPlayerById(effect.from)
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room:drawCards(from, 2, self.name)
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room:loseHp(from, 1, self.name)
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end
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}
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local huanggai = General:new(extension, "huanggai", "wu", 4)
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huanggai:addSkill(kurou)
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Fk:loadTranslationTable{
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["huanggai"] = "黄盖",
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["kurou"] = "苦肉",
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}
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local zhouyu = General:new(extension, "zhouyu", "wu", 3)
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