diff --git a/Fk/Cheat/FreeAssign.qml b/Fk/Cheat/FreeAssign.qml index 1ae3fb87..4b41e9e6 100644 --- a/Fk/Cheat/FreeAssign.qml +++ b/Fk/Cheat/FreeAssign.qml @@ -110,7 +110,7 @@ Item { } function load() { - let packs = JSON.parse(Backend.callLuaFunction("GetAllGeneralPack", [])); + const packs = JSON.parse(Backend.callLuaFunction("GetAllGeneralPack", [])); packs.forEach((name) => packages.append({ name: name })); } diff --git a/Fk/Cheat/PlayerDetail.qml b/Fk/Cheat/PlayerDetail.qml index e281fb50..c649ec21 100644 --- a/Fk/Cheat/PlayerDetail.qml +++ b/Fk/Cheat/PlayerDetail.qml @@ -97,13 +97,13 @@ Flickable { screenName.text = ""; skillDesc.text = ""; - let id = extra_data.photo.playerid; + const id = extra_data.photo.playerid; if (id == 0) return; root.pid = id; screenName.text = extra_data.photo.screenName; - let data = JSON.parse(Backend.callLuaFunction("GetPlayerSkills", [id])); + const data = JSON.parse(Backend.callLuaFunction("GetPlayerSkills", [id])); data.forEach(t => { skillDesc.append("" + Backend.translate(t.name) + ": " + t.description) }); diff --git a/Fk/Common/LogEdit.qml b/Fk/Common/LogEdit.qml index e9607baa..44491f80 100644 --- a/Fk/Common/LogEdit.qml +++ b/Fk/Common/LogEdit.qml @@ -44,7 +44,7 @@ ListView { } function append(text) { - let autoScroll = root.currentIndex === logModel.count - 1; + const autoScroll = root.currentIndex === logModel.count - 1; logModel.append({ logText: text }); if (autoScroll) { root.currentIndex = logModel.count - 1; diff --git a/Fk/LobbyElement/RoomGeneralSettings.qml b/Fk/LobbyElement/RoomGeneralSettings.qml index b49a5297..1cfa2a0d 100644 --- a/Fk/LobbyElement/RoomGeneralSettings.qml +++ b/Fk/LobbyElement/RoomGeneralSettings.qml @@ -57,7 +57,7 @@ Flickable { } onCurrentIndexChanged: { - let data = gameModeList.get(currentIndex); + const data = gameModeList.get(currentIndex); playerNum.from = data.minPlayer; playerNum.to = data.maxPlayer; @@ -188,7 +188,7 @@ Flickable { } Component.onCompleted: { - let mode_data = JSON.parse(Backend.callLuaFunction("GetGameModes", [])); + const mode_data = JSON.parse(Backend.callLuaFunction("GetGameModes", [])); let i = 0; for (let d of mode_data) { gameModeList.append(d); diff --git a/Fk/LobbyElement/RoomPackageSettings.qml b/Fk/LobbyElement/RoomPackageSettings.qml index 530a756f..7e218745 100644 --- a/Fk/LobbyElement/RoomPackageSettings.qml +++ b/Fk/LobbyElement/RoomPackageSettings.qml @@ -45,9 +45,9 @@ Flickable { enabled: orig_name !== "test_p_0" onCheckedChanged: { - let packs = config.disabledPack; + const packs = config.disabledPack; if (checked) { - let idx = packs.indexOf(orig_name); + const idx = packs.indexOf(orig_name); if (idx !== -1) packs.splice(idx, 1); } else { packs.push(orig_name); @@ -76,9 +76,9 @@ Flickable { checked: pkg_enabled onCheckedChanged: { - let packs = config.disabledPack; + const packs = config.disabledPack; if (checked) { - let idx = packs.indexOf(orig_name); + const idx = packs.indexOf(orig_name); if (idx !== -1) packs.splice(idx, 1); } else { packs.push(orig_name); @@ -90,7 +90,7 @@ Flickable { } Component.onCompleted: { - let g = JSON.parse(Backend.callLuaFunction("GetAllGeneralPack", [])); + const g = JSON.parse(Backend.callLuaFunction("GetAllGeneralPack", [])); for (let orig of g) { gpacklist.append({ name: Backend.translate(orig), @@ -99,7 +99,7 @@ Flickable { }); } - let c = JSON.parse(Backend.callLuaFunction("GetAllCardPack", [])); + const c = JSON.parse(Backend.callLuaFunction("GetAllCardPack", [])); for (let orig of c) { cpacklist.append({ name: Backend.translate(orig), diff --git a/Fk/Logic.js b/Fk/Logic.js index c7c19afd..0b5577c4 100644 --- a/Fk/Logic.js +++ b/Fk/Logic.js @@ -105,7 +105,7 @@ callbacks["EnterRoom"] = (jsonData) => { callbacks["UpdateRoomList"] = (jsonData) => { const current = mainStack.currentItem; // should be lobby - if (mainStack.currentItem === lobby) { + if (mainStack.depth === 2) { current.roomModel.clear(); JSON.parse(jsonData).forEach(function (room) { current.roomModel.append({ @@ -122,7 +122,7 @@ callbacks["UpdateRoomList"] = (jsonData) => { callbacks["UpdatePlayerNum"] = (j) => { const current = mainStack.currentItem; // should be lobby - if (mainStack.currentItem === lobby) { + if (mainStack.depth === 2) { const data = JSON.parse(j); const l = data[0]; const s = data[1]; diff --git a/Fk/Pages/CardsOverview.qml b/Fk/Pages/CardsOverview.qml index 115c1d11..6ca24b63 100644 --- a/Fk/Pages/CardsOverview.qml +++ b/Fk/Pages/CardsOverview.qml @@ -72,7 +72,7 @@ Item { } Component.onCompleted: { - let data = modelData; + const data = modelData; if (!data.cards) { name = data.name; suit = data.suit; @@ -113,15 +113,15 @@ Item { easing.type: Easing.InOutQuad } onFinished: { - let pkg = [listView.model.get(listView.currentIndex).name]; - let idList = JSON.parse(Backend.callLuaFunction("GetCards", pkg)); - let cardList = idList.map(id => JSON.parse(Backend.callLuaFunction + const pkg = [listView.model.get(listView.currentIndex).name]; + const idList = JSON.parse(Backend.callLuaFunction("GetCards", pkg)); + const cardList = idList.map(id => JSON.parse(Backend.callLuaFunction ("GetCardData",[id]))); - let groupedCardList = []; + const groupedCardList = []; let groupedCards = {}; cardList.forEach(c => { - let name = c.name; + const name = c.name; if (!groupedCards[name]) { groupedCardList.push(name); groupedCards[name] = []; @@ -133,9 +133,9 @@ Item { }); }); - let model = []; + const model = []; groupedCardList.forEach(name => { - let cards = groupedCards[name]; + const cards = groupedCards[name]; if (cards.length === 1) { model.push({ name: name, @@ -192,7 +192,7 @@ Item { property int cid: 1 property var cards function updateCard() { - let data = JSON.parse(Backend.callLuaFunction("GetCardData", [cid])); + const data = JSON.parse(Backend.callLuaFunction("GetCardData", [cid])); const suitTable = { spade: "♠", heart: '', club: "♣", diamond: '', @@ -226,7 +226,7 @@ Item { cardText.clear(); cardText.append(Backend.translate(":" + data.name)); - let skills = JSON.parse(Backend.callLuaFunction + const skills = JSON.parse(Backend.callLuaFunction ("GetCardSpecialSkills", [cid])); if (skills.length > 0) { cardText.append("
" + Backend.translate("Special card skills:")); @@ -299,7 +299,7 @@ Item { function loadPackages() { if (loaded) return; - let packs = JSON.parse(Backend.callLuaFunction("GetAllCardPack", [])); + const packs = JSON.parse(Backend.callLuaFunction("GetAllCardPack", [])); packs.forEach((name) => packages.append({ name: name })); loaded = true; } diff --git a/Fk/Pages/Danmaku.qml b/Fk/Pages/Danmaku.qml index 1855a2c1..a2f76236 100644 --- a/Fk/Pages/Danmaku.qml +++ b/Fk/Pages/Danmaku.qml @@ -13,8 +13,8 @@ Item { if (!newTxtAvailable || stashedTxt.length === 0) { return; } - let t = stashedTxt.splice(0, 1)[0]; - let obj = txtComponent.createObject(root, { text: t }); + const t = stashedTxt.splice(0, 1)[0]; + const obj = txtComponent.createObject(root, { text: t }); obj.finished.connect(() => obj.destroy()); obj.start(); } diff --git a/Fk/Pages/GeneralsOverview.qml b/Fk/Pages/GeneralsOverview.qml index 8cc0785d..e49b0374 100644 --- a/Fk/Pages/GeneralsOverview.qml +++ b/Fk/Pages/GeneralsOverview.qml @@ -150,7 +150,7 @@ Item { property string general: "caocao" function updateGeneral() { detailGeneralCard.name = general; - let data = JSON.parse(Backend.callLuaFunction("GetGeneralDetail", [general])); + const data = JSON.parse(Backend.callLuaFunction("GetGeneralDetail", [general])); generalText.clear(); data.skill.forEach(t => { generalText.append("" + Backend.translate(t.name) + ": " + t.description) @@ -233,7 +233,7 @@ Item { function loadPackages() { if (loaded) return; - let packs = JSON.parse(Backend.callLuaFunction("GetAllGeneralPack", [])); + const packs = JSON.parse(Backend.callLuaFunction("GetAllGeneralPack", [])); packs.forEach((name) => packages.append({ name: name })); generalDetail.updateGeneral(); loaded = true; diff --git a/Fk/Pages/Init.qml b/Fk/Pages/Init.qml index 8763af0c..dbefa7eb 100644 --- a/Fk/Pages/Init.qml +++ b/Fk/Pages/Init.qml @@ -71,7 +71,7 @@ Item { if (model.indexOf(editText) === -1) { passwordEdit.text = ""; } else { - let data = config.savedPassword[editText]; + const data = config.savedPassword[editText]; screenNameEdit.text = data.username; passwordEdit.text = data.shorten_password; } @@ -89,7 +89,7 @@ Item { text: "" onTextChanged: { passwordEdit.text = ""; - let data = config.savedPassword[server_addr.editText]; + const data = config.savedPassword[server_addr.editText]; if (data) { if (text === data.username) { passwordEdit.text = data.shorten_password; @@ -207,7 +207,7 @@ Item { server_addr.onModelChanged(); server_addr.currentIndex = server_addr.model.indexOf(config.lastLoginServer); - let data = config.savedPassword[config.lastLoginServer]; + const data = config.savedPassword[config.lastLoginServer]; if (data) { screenNameEdit.text = data.username; passwordEdit.text = data.shorten_password; diff --git a/Fk/Pages/ModesOverview.qml b/Fk/Pages/ModesOverview.qml index 677467e6..74ec3728 100644 --- a/Fk/Pages/ModesOverview.qml +++ b/Fk/Pages/ModesOverview.qml @@ -67,7 +67,7 @@ Item { } Component.onCompleted: { - let mode_data = JSON.parse(Backend.callLuaFunction("GetGameModes", [])); + const mode_data = JSON.parse(Backend.callLuaFunction("GetGameModes", [])); for (let d of mode_data) { modeList.append(d); } diff --git a/Fk/Pages/PackageManage.qml b/Fk/Pages/PackageManage.qml index d008250d..c093c88e 100644 --- a/Fk/Pages/PackageManage.qml +++ b/Fk/Pages/PackageManage.qml @@ -33,7 +33,7 @@ Item { text: qsTr("Enable All") onTriggered: { for (let i = 0; i < packageModel.count; i++) { - let name = packageModel.get(i).pkgName; + const name = packageModel.get(i).pkgName; Pacman.enablePack(name); } updatePackageList(); @@ -43,7 +43,7 @@ Item { text: qsTr("Disable All") onTriggered: { for (let i = 0; i < packageModel.count; i++) { - let name = packageModel.get(i).pkgName; + const name = packageModel.get(i).pkgName; Pacman.disablePack(name); } updatePackageList(); @@ -53,7 +53,7 @@ Item { text: qsTr("Upgrade All") onTriggered: { for (let i = 0; i < packageModel.count; i++) { - let name = packageModel.get(i).pkgName; + const name = packageModel.get(i).pkgName; Pacman.upgradePack(name); } updatePackageList(); @@ -162,7 +162,7 @@ Item { text: qsTr("Install From URL") enabled: urlEdit.text !== "" onClicked: { - let url = urlEdit.text; + const url = urlEdit.text; mainWindow.busy = true; Pacman.downloadNewPack(url, true); } @@ -172,7 +172,7 @@ Item { function updatePackageList() { packageModel.clear(); - let data = JSON.parse(Pacman.listPackages()); + const data = JSON.parse(Pacman.listPackages()); data.forEach(e => packageModel.append({ pkgName: e.name, pkgURL: e.url, @@ -182,7 +182,7 @@ Item { } function downloadComplete() { - let idx = packageList.currentIndex; + const idx = packageList.currentIndex; updatePackageList(); packageList.currentIndex = idx; } diff --git a/Fk/Pages/Room.qml b/Fk/Pages/Room.qml index c4d55001..f0dff654 100644 --- a/Fk/Pages/Room.qml +++ b/Fk/Pages/Room.qml @@ -125,7 +125,7 @@ Item { Text { x: 8; y: 8 Component.onCompleted: { - let data = JSON.parse(Backend.callLuaFunction("GetRoomConfig", [])); + const data = JSON.parse(Backend.callLuaFunction("GetRoomConfig", [])); text = "手气卡次数:" + data.luckTime + "
出手时间:" + config.roomTimeout + "
选将框数:" + data.generalNum } @@ -315,7 +315,7 @@ Item { Logic.enableTargets(card); if (typeof card === "number" && card !== -1 && roomScene.state === "playing") { - let skills = JSON.parse(Backend.callLuaFunction("GetCardSpecialSkills", [card])); + const skills = JSON.parse(Backend.callLuaFunction("GetCardSpecialSkills", [card])); if (JSON.parse(Backend.callLuaFunction("CanUseCard", [card, Self.id]))) { skills.unshift("_normal_use"); } @@ -532,7 +532,7 @@ Item { function activateSkill(skill_name, pressed) { if (pressed) { - let data = JSON.parse(Backend.callLuaFunction("GetInteractionOfSkill", [skill_name])); + const data = JSON.parse(Backend.callLuaFunction("GetInteractionOfSkill", [skill_name])); if (data) { Backend.callLuaFunction("SetInteractionDataOfSkill", [skill_name, "null"]); switch (data.type) { @@ -735,9 +735,9 @@ Item { } for (let i = 1; i < specialCardSkills.count; i++) { - let item = specialCardSkills.itemAt(i); + const item = specialCardSkills.itemAt(i); if (item.checked) { - let ret = item.orig_text; + const ret = item.orig_text; return ret; } } @@ -753,10 +753,10 @@ Item { if (specialChat(pid, raw, raw.msg.slice(1))) return; } chat.append(msg); - let photo = Logic.getPhoto(pid); + const photo = Logic.getPhoto(pid); if (photo === undefined) { - let user = raw.userName; - let m = raw.msg; + const user = raw.userName; + const m = raw.msg; danmaku.sendLog(`${user}: ${m}`); return; } @@ -768,13 +768,13 @@ Item { // death audio: ~%s // something special: !%s:... - let time = data.time; - let userName = data.userName; - let general = Backend.translate(data.general); + const time = data.time; + const userName = data.userName; + const general = Backend.translate(data.general); if (msg.startsWith("!")) { - let splited = msg.split(":"); - let type = splited[0].slice(1); + const splited = msg.split(":"); + const type = splited[0].slice(1); switch (type) { case "Egg": case "GiantEgg": @@ -800,18 +800,18 @@ Item { return false; } } else if (msg.startsWith("~")) { - let g = msg.slice(1); - let extension = JSON.parse(Backend.callLuaFunction("GetGeneralData", [g])).extension; + const g = msg.slice(1); + const extension = JSON.parse(Backend.callLuaFunction("GetGeneralData", [g])).extension; if (!config.disableMsgAudio) Backend.playSound("./packages/" + extension + "/audio/death/" + g); - let m = Backend.translate("~" + g); + const m = Backend.translate("~" + g); if (general === "") chat.append(`[${time}] ${userName}: ${m}`); else chat.append(`[${time}] ${userName}(${general}): ${m}`); - let photo = Logic.getPhoto(pid); + const photo = Logic.getPhoto(pid); if (photo === undefined) { danmaku.sendLog(`${userName}: ${m}`); return true; @@ -820,24 +820,24 @@ Item { return true; } else { - let splited = msg.split(":"); + const splited = msg.split(":"); if (splited.length < 2) return false; - let skill = splited[0]; - let idx = parseInt(splited[1]); + const skill = splited[0]; + const idx = parseInt(splited[1]); - let data2 = JSON.parse(Backend.callLuaFunction("GetSkillData", [skill])); + const data2 = JSON.parse(Backend.callLuaFunction("GetSkillData", [skill])); if (!data2) return false; - let extension = data2.extension; + const extension = data2.extension; if (!config.disableMsgAudio) Backend.playSound("./packages/" + extension + "/audio/skill/" + skill, idx); - let m = Backend.translate("$" + skill + idx.toString()); + const m = Backend.translate("$" + skill + idx.toString()); if (general === "") chat.append(`[${time}] ${userName}: ${m}`); else chat.append(`[${time}] ${userName}(${general}): ${m}`); - let photo = Logic.getPhoto(pid); + const photo = Logic.getPhoto(pid); if (photo === undefined) { danmaku.sendLog(`${userName}: ${m}`); return true; @@ -861,9 +861,9 @@ Item { function showDistance(show) { for (let i = 0; i < photoModel.count; i++) { - let item = photos.itemAt(i); + const item = photos.itemAt(i); if (show) { - let dis = Backend.callLuaFunction("DistanceTo",[Self.id, item.playerid]); + const dis = Backend.callLuaFunction("DistanceTo",[Self.id, item.playerid]); item.distance = parseInt(dis); } else { item.distance = 0; @@ -878,9 +878,9 @@ Item { } function resetToInit() { - let datalist = []; + const datalist = []; for (let i = 0; i < photoModel.count; i++) { - let item = photoModel.get(i); + const item = photoModel.get(i); if (item.id > 0) { datalist.push({ id: item.id, diff --git a/Fk/Pages/RoomLogic.js b/Fk/Pages/RoomLogic.js index 2c5ed583..7e46caa6 100644 --- a/Fk/Pages/RoomLogic.js +++ b/Fk/Pages/RoomLogic.js @@ -288,8 +288,8 @@ function doIndicate(from, tos) { for (let i = 0; i < tos.length; i++) { if (from === tos[i]) continue; - let toItem = getPhotoOrDashboard(tos[i]); - let toPos = mapFromItem(toItem, toItem.width / 2, toItem.height / 2); + const toItem = getPhotoOrDashboard(tos[i]); + const toPos = mapFromItem(toItem, toItem.width / 2, toItem.height / 2); end.push(toPos); } @@ -315,7 +315,7 @@ function changeSelf(id) { // move new selfPhoto to dashboard let order = new Array(photoModel.count); for (let i = 0; i < photoModel.count; i++) { - let item = photoModel.get(i); + const item = photoModel.get(i); order[item.seatNumber - 1] = item.id; if (item.id === Self.id) { dashboard.self = photos.itemAt(i); @@ -389,7 +389,7 @@ function enableTargets(card) { // card: int | { skill: string, subcards: int[] } } if (candidate) { - let data = { + const data = { ok_enabled: false, enabled_targets: [] } @@ -866,7 +866,7 @@ callbacks["AskForMoveCardInBoard"] = (jsonData) => { const boxCards = []; cards.forEach(id => { - let d = Backend.callLuaFunction("GetCardData", [id]); + const d = Backend.callLuaFunction("GetCardData", [id]); boxCards.push(JSON.parse(d)); }); @@ -1032,7 +1032,7 @@ callbacks["SetPlayerMark"] = (jsonData) => { const player = getPhoto(data[0]); const mark = data[1]; const value = data[2] instanceof Array ? data[2] : data[2].toString(); - if (value === 0) { + if (data[2] === 0) { player.markArea.removeMark(mark); } else { player.markArea.setMark(mark, mark.startsWith("@@") ? "" : value); diff --git a/Fk/PhotoElement/DelayedTrickArea.qml b/Fk/PhotoElement/DelayedTrickArea.qml index 37a630f5..0db452d9 100644 --- a/Fk/PhotoElement/DelayedTrickArea.qml +++ b/Fk/PhotoElement/DelayedTrickArea.qml @@ -37,7 +37,7 @@ Item { inputs = [inputs]; } inputs.forEach(card => { - let v = JSON.parse(Backend.callLuaFunction("GetVirtualEquip", [parent.playerid, card.cid])); + const v = JSON.parse(Backend.callLuaFunction("GetVirtualEquip", [parent.playerid, card.cid])); if (v !== null) { cards.append(v); } else { @@ -51,11 +51,11 @@ Item { function remove(outputs) { - let result = area.remove(outputs); + const result = area.remove(outputs); for (let i = 0; i < result.length; i++) { - let item = result[i]; + const item = result[i]; for (let j = 0; j < cards.count; j++) { - let icon = cards.get(j); + const icon = cards.get(j); if (icon.cid === item.cid) { cards.remove(j, 1); break; diff --git a/Fk/PhotoElement/EquipArea.qml b/Fk/PhotoElement/EquipArea.qml index 9de14780..ed563756 100644 --- a/Fk/PhotoElement/EquipArea.qml +++ b/Fk/PhotoElement/EquipArea.qml @@ -100,11 +100,11 @@ Column { function remove(outputs) { - let result = area.remove(outputs); + const result = area.remove(outputs); for (let i = 0; i < result.length; i++) { - let card = result[i]; + const card = result[i]; for (let j = 0; j < items.length; j++) { - let item = items[j]; + const item = items[j]; if (item.cid === card.cid) { item.reset(); item.hide(); diff --git a/Fk/PhotoElement/LimitSkillArea.qml b/Fk/PhotoElement/LimitSkillArea.qml index 2113f95c..4632fbdf 100644 --- a/Fk/PhotoElement/LimitSkillArea.qml +++ b/Fk/PhotoElement/LimitSkillArea.qml @@ -19,7 +19,7 @@ ColumnLayout { function update(skill, times) { for (let i = 0; i < rep.count; i++) { - let data = skills.get(i); + const data = skills.get(i); if (data.skillname_ === skill) { data.times = times; return; diff --git a/Fk/PhotoElement/MarkArea.qml b/Fk/PhotoElement/MarkArea.qml index c3a6d778..47ccd764 100644 --- a/Fk/PhotoElement/MarkArea.qml +++ b/Fk/PhotoElement/MarkArea.qml @@ -120,17 +120,17 @@ Item { let x = 0; let y = 0; let i; - let marks = []; - let long_marks = []; + const marks = []; + const long_marks = []; for (i = 0; i < markRepeater.count; i++) { - let item = markRepeater.itemAt(i); - let w = item.width; + const item = markRepeater.itemAt(i); + const w = item.width; if (w < width / 2) marks.push(item); else long_marks.push(item); } marks.concat(long_marks).forEach(item => { - let w = item.width; + const w = item.width; if (x === 0) { item.x = x; item.y = y; diff --git a/Fk/RoomElement/AG.qml b/Fk/RoomElement/AG.qml index 6466c0a9..40ac9b7a 100644 --- a/Fk/RoomElement/AG.qml +++ b/Fk/RoomElement/AG.qml @@ -56,7 +56,7 @@ GraphicsBox { function takeAG(g, cid) { for (let i = 0; i < cards.count; i++) { - let item = cards.get(i); + const item = cards.get(i); if (item.cid !== cid) continue; item.footnote = g; item.selectable = false; diff --git a/Fk/RoomElement/CardArea.qml b/Fk/RoomElement/CardArea.qml index 9f2a1e54..f35ceb19 100644 --- a/Fk/RoomElement/CardArea.qml +++ b/Fk/RoomElement/CardArea.qml @@ -26,7 +26,7 @@ Item { for (let i = 0; i < cards.length; i++) { for (let j = 0; j < outputs.length; j++) { if (outputs[j] === cards[i].cid) { - let state = JSON.parse(Backend.callLuaFunction("GetCardData", [cards[i].cid])); + const state = JSON.parse(Backend.callLuaFunction("GetCardData", [cards[i].cid])); cards[i].setData(state); result.push(cards[i]); cards.splice(i, 1); @@ -56,8 +56,8 @@ Item { if (overflow) { // TODO: Adjust cards in multiple lines if there are too many cards - let xLimit = root.width - card.width; - let spacing = xLimit / (cards.length - 1); + const xLimit = root.width - card.width; + const spacing = xLimit / (cards.length - 1); for (i = 0; i < cards.length; i++) { card = cards[i]; card.origX = i * spacing; @@ -65,7 +65,7 @@ Item { } } - let parentPos = roomScene.mapFromItem(root, 0, 0); + const parentPos = roomScene.mapFromItem(root, 0, 0); for (i = 0; i < cards.length; i++) { card = cards[i]; card.origX += parentPos.x; diff --git a/Fk/RoomElement/CardItem.qml b/Fk/RoomElement/CardItem.qml index 2cea771e..2a6fc2a6 100644 --- a/Fk/RoomElement/CardItem.qml +++ b/Fk/RoomElement/CardItem.qml @@ -257,7 +257,7 @@ Item { function toData() { - let data = { + const data = { cid: cid, name: name, suit: suit, diff --git a/Fk/RoomElement/Dashboard.qml b/Fk/RoomElement/Dashboard.qml index 55247b1e..02be4b6d 100644 --- a/Fk/RoomElement/Dashboard.qml +++ b/Fk/RoomElement/Dashboard.qml @@ -69,32 +69,32 @@ RowLayout { } function expandPile(pile) { - let expanded_pile_names = Object.keys(expanded_piles); + const expanded_pile_names = Object.keys(expanded_piles); if (expanded_pile_names.indexOf(pile) !== -1) return; - let component = Qt.createComponent("../RoomElement/CardItem.qml"); - let parentPos = roomScene.mapFromItem(self, 0, 0); + const component = Qt.createComponent("../RoomElement/CardItem.qml"); + const parentPos = roomScene.mapFromItem(self, 0, 0); expanded_piles[pile] = []; if (pile === "_equip") { - let equips = self.equipArea.getAllCards(); + const equips = self.equipArea.getAllCards(); equips.forEach(data => { data.x = parentPos.x; data.y = parentPos.y; - let card = component.createObject(roomScene, data); + const card = component.createObject(roomScene, data); card.footnoteVisible = true; card.footnote = Backend.translate("$Equip"); handcardAreaItem.add(card); }) handcardAreaItem.updateCardPosition(); } else { - let ids = JSON.parse(Backend.callLuaFunction("GetPile", [self.playerid, pile])); + const ids = JSON.parse(Backend.callLuaFunction("GetPile", [self.playerid, pile])); ids.forEach(id => { - let data = JSON.parse(Backend.callLuaFunction("GetCardData", [id])); + const data = JSON.parse(Backend.callLuaFunction("GetCardData", [id])); data.x = parentPos.x; data.y = parentPos.y; - let card = component.createObject(roomScene, data); + const card = component.createObject(roomScene, data); card.footnoteVisible = true; card.footnote = Backend.translate(pile); handcardAreaItem.add(card); @@ -104,17 +104,17 @@ RowLayout { } function retractPile(pile) { - let expanded_pile_names = Object.keys(expanded_piles); + const expanded_pile_names = Object.keys(expanded_piles); if (expanded_pile_names.indexOf(pile) === -1) return; - let parentPos = roomScene.mapFromItem(self, 0, 0); + const parentPos = roomScene.mapFromItem(self, 0, 0); delete expanded_piles[pile]; if (pile === "_equip") { - let equips = self.equipArea.getAllCards(); + const equips = self.equipArea.getAllCards(); equips.forEach(data => { - let card = handcardAreaItem.remove([data.cid])[0]; + const card = handcardAreaItem.remove([data.cid])[0]; card.origX = parentPos.x; card.origY = parentPos.y; card.destroyOnStop(); @@ -122,9 +122,9 @@ RowLayout { }) handcardAreaItem.updateCardPosition(); } else { - let ids = JSON.parse(Backend.callLuaFunction("GetPile", [self.playerid, pile])); + const ids = JSON.parse(Backend.callLuaFunction("GetPile", [self.playerid, pile])); ids.forEach(id => { - let card = handcardAreaItem.remove([id])[0]; + const card = handcardAreaItem.remove([id])[0]; card.origX = parentPos.x; card.origY = parentPos.y; card.destroyOnStop(); @@ -159,7 +159,8 @@ RowLayout { return ret; } if (cname) { - let ids = [], cards = handcardAreaItem.cards; + const ids = []; + let cards = handcardAreaItem.cards; for (let i = 0; i < cards.length; i++) { if (cardValid(cards[i].cid, cname)) { ids.push(cards[i].cid); @@ -177,7 +178,7 @@ RowLayout { // Must manually analyze pattern here let pile_list = cname.split("|")[4]; - let pile_data = JSON.parse(Backend.callLuaFunction("GetAllPiles", [self.playerid])); + const pile_data = JSON.parse(Backend.callLuaFunction("GetAllPiles", [self.playerid])); if (pile_list && pile_list !== "." && !(pile_data instanceof Array)) { pile_list = pile_list.split(","); for (let pile_name of pile_list) { @@ -196,15 +197,15 @@ RowLayout { return; } - let ids = [], cards = handcardAreaItem.cards; + const ids = [], cards = handcardAreaItem.cards; for (let i = 0; i < cards.length; i++) { if (JSON.parse(Backend.callLuaFunction("CanUseCard", [cards[i].cid, Self.id]))) { ids.push(cards[i].cid); } else { // cannot use? considering special_skills - let skills = JSON.parse(Backend.callLuaFunction("GetCardSpecialSkills", [cards[i].cid])); + const skills = JSON.parse(Backend.callLuaFunction("GetCardSpecialSkills", [cards[i].cid])); for (let j = 0; j < skills.length; j++) { - let s = skills[j]; + const s = skills[j]; if (JSON.parse(Backend.callLuaFunction("ActiveCanUse", [s]))) { ids.push(cards[i].cid); break; @@ -253,8 +254,8 @@ RowLayout { function updatePending() { if (pending_skill === "") return; - let enabled_cards = []; - let targets = roomScene.selected_targets; + const enabled_cards = []; + const targets = roomScene.selected_targets; handcardAreaItem.cards.forEach((card) => { if (card.selected || JSON.parse(Backend.callLuaFunction( @@ -264,7 +265,7 @@ RowLayout { enabled_cards.push(card.cid); }); - let cards = self.equipArea.getAllCards(); + const cards = self.equipArea.getAllCards(); cards.forEach(c => { if (JSON.parse(Backend.callLuaFunction( "ActiveCardFilter", @@ -277,8 +278,8 @@ RowLayout { } }) - let pile = Backend.callLuaFunction("GetExpandPileOfSkill", [pending_skill]); - let pile_ids = JSON.parse(Backend.callLuaFunction("GetPile", [self.playerid, pile])); + const pile = Backend.callLuaFunction("GetExpandPileOfSkill", [pending_skill]); + const pile_ids = JSON.parse(Backend.callLuaFunction("GetPile", [self.playerid, pile])); pile_ids.forEach(cid => { if (JSON.parse(Backend.callLuaFunction( "ActiveCardFilter", @@ -313,7 +314,7 @@ RowLayout { pendings = []; handcardAreaItem.unselectAll(); for (let i = 0; i < skillButtons.count; i++) { - let item = skillButtons.itemAt(i); + const item = skillButtons.itemAt(i); item.enabled = item.pressed; } @@ -347,9 +348,9 @@ RowLayout { } function prelightSkill(skill_name, prelight) { - let btns = skillPanel.prelight_buttons; + const btns = skillPanel.prelight_buttons; for (let i = 0; i < btns.count; i++) { - let btn = btns.itemAt(i); + const btn = btns.itemAt(i); if (btn.orig === skill_name) { btn.prelighted = prelight; btn.enabled = true; @@ -361,15 +362,15 @@ RowLayout { if (cname) { // if cname is presented, we are responding use or play. for (let i = 0; i < skillButtons.count; i++) { - let item = skillButtons.itemAt(i); - let fitpattern = JSON.parse(Backend.callLuaFunction("SkillFitPattern", [item.orig, cname])); - let canresp = JSON.parse(Backend.callLuaFunction("SkillCanResponse", [item.orig, cardResponsing])); + const item = skillButtons.itemAt(i); + const fitpattern = JSON.parse(Backend.callLuaFunction("SkillFitPattern", [item.orig, cname])); + const canresp = JSON.parse(Backend.callLuaFunction("SkillCanResponse", [item.orig, cardResponsing])); item.enabled = fitpattern && canresp; } return; } for (let i = 0; i < skillButtons.count; i++) { - let item = skillButtons.itemAt(i); + const item = skillButtons.itemAt(i); item.enabled = JSON.parse(Backend.callLuaFunction("ActiveCanUse", [item.orig])); } } @@ -387,8 +388,8 @@ RowLayout { unSelectAll(); disableSkills(); - let cards = handcardAreaItem.cards; - let toRemove = []; + const cards = handcardAreaItem.cards; + const toRemove = []; for (let c of cards) { toRemove.push(c.cid); c.origY += 30; @@ -400,7 +401,7 @@ RowLayout { skillPanel.clearSkills(); - let skills = JSON.parse(Backend.callLuaFunction("GetPlayerSkills", [Self.id])); + const skills = JSON.parse(Backend.callLuaFunction("GetPlayerSkills", [Self.id])); for (let s of skills) { addSkill(s.name); } diff --git a/Fk/RoomElement/GeneralCardItem.qml b/Fk/RoomElement/GeneralCardItem.qml index e0e6a015..7ed4535b 100644 --- a/Fk/RoomElement/GeneralCardItem.qml +++ b/Fk/RoomElement/GeneralCardItem.qml @@ -155,14 +155,14 @@ CardItem { } onNameChanged: { - let data = JSON.parse(Backend.callLuaFunction("GetGeneralData", [name])); + const data = JSON.parse(Backend.callLuaFunction("GetGeneralData", [name])); kingdom = data.kingdom; subkingdom = (data.subkingdom !== kingdom && data.subkingdom) || ""; hp = data.hp; maxHp = data.maxHp; shieldNum = data.shield; - let splited = name.split("__"); + const splited = name.split("__"); if (splited.length > 1) { pkgName = splited[0]; } else { diff --git a/Fk/RoomElement/GuanxingBox.qml b/Fk/RoomElement/GuanxingBox.qml index cb57bfd2..ba1c870e 100644 --- a/Fk/RoomElement/GuanxingBox.qml +++ b/Fk/RoomElement/GuanxingBox.qml @@ -144,9 +144,9 @@ GraphicsBox { } function getResult() { - let ret = []; + const ret = []; result.forEach(t => { - let t2 = []; + const t2 = []; t.forEach(v => t2.push(v.cid)); ret.push(t2); }); diff --git a/Fk/RoomElement/HandcardArea.qml b/Fk/RoomElement/HandcardArea.qml index 779fa5e5..c9c20228 100644 --- a/Fk/RoomElement/HandcardArea.qml +++ b/Fk/RoomElement/HandcardArea.qml @@ -40,7 +40,7 @@ Item { function remove(outputs) { - let result = cardArea.remove(outputs); + const result = cardArea.remove(outputs); let card; for (let i = 0; i < result.length; i++) { card = result[i]; @@ -87,7 +87,7 @@ Item { area.updateCardPosition(true); for (let i = 0; i < cards.length; i++) { - let card = cards[i]; + const card = cards[i]; if (card.selected) { if (!selectedCards.contains(card)) selectCard(card); diff --git a/Fk/RoomElement/InvisibleCardArea.qml b/Fk/RoomElement/InvisibleCardArea.qml index 2a01aa28..14e0a570 100644 --- a/Fk/RoomElement/InvisibleCardArea.qml +++ b/Fk/RoomElement/InvisibleCardArea.qml @@ -50,16 +50,16 @@ Item { function remove(outputs) { - let component = Qt.createComponent("CardItem.qml"); + const component = Qt.createComponent("CardItem.qml"); if (component.status !== Component.Ready) return []; - let parentPos = roomScene.mapFromItem(root, 0, 0); + const parentPos = roomScene.mapFromItem(root, 0, 0); let card; - let items = []; + const items = []; for (let i = 0; i < outputs.length; i++) { if (_contains(outputs[i])) { - let state = JSON.parse(Backend.callLuaFunction("GetCardData", [outputs[i]])) + const state = JSON.parse(Backend.callLuaFunction("GetCardData", [outputs[i]])) state.x = parentPos.x; state.y = parentPos.y; state.opacity = 0; @@ -90,7 +90,7 @@ Item { let i, card; if (animated) { - let parentPos = roomScene.mapFromItem(root, 0, 0); + const parentPos = roomScene.mapFromItem(root, 0, 0); for (i = 0; i < pendingInput.length; i++) { card = pendingInput[i]; card.origX = parentPos.x - card.width / 2 + ((i - pendingInput.length / 2) * 15); diff --git a/Fk/RoomElement/MiscStatus.qml b/Fk/RoomElement/MiscStatus.qml index 4d924635..f056ce95 100644 --- a/Fk/RoomElement/MiscStatus.qml +++ b/Fk/RoomElement/MiscStatus.qml @@ -9,9 +9,9 @@ Item { visible: roundNum || pileNum function getTimeString(time) { - let s = time % 60; - let m = (time - s) / 60; - let h = (time - s - m * 60) / 3600; + const s = time % 60; + const m = (time - s) / 60; + const h = (time - s - m * 60) / 3600; return h ? `${h}:${m}:${s}` : `${m}:${s}`; } diff --git a/Fk/RoomElement/Photo.qml b/Fk/RoomElement/Photo.qml index a3c434e6..318701bd 100644 --- a/Fk/RoomElement/Photo.qml +++ b/Fk/RoomElement/Photo.qml @@ -293,7 +293,7 @@ Item { } function updatePileInfo(areaName) { - let data = JSON.parse(Backend.callLuaFunction("GetPile", [root.playerid, areaName])); + const data = JSON.parse(Backend.callLuaFunction("GetPile", [root.playerid, areaName])); if (data.length === 0) { root.markArea.removeMark(areaName); } else { @@ -576,7 +576,7 @@ Item { onGeneralChanged: { if (!roomScene.isStarted) return; - let text = Backend.translate(general); + const text = Backend.translate(general); if (text.length > 6) { generalName.text = ""; longGeneralName.text = text; diff --git a/Fk/RoomElement/SkillArea.qml b/Fk/RoomElement/SkillArea.qml index 0dc30885..997ee5a7 100644 --- a/Fk/RoomElement/SkillArea.qml +++ b/Fk/RoomElement/SkillArea.qml @@ -111,7 +111,7 @@ Flickable { return false; }; - let data = JSON.parse(Backend.callLuaFunction( + const data = JSON.parse(Backend.callLuaFunction( "GetSkillData", [skill_name] )); @@ -133,7 +133,7 @@ Flickable { function loseSkill(skill_name, prelight) { if (prelight) { for (let i = 0; i < prelight_skills.count; i++) { - let item = prelight_skills.get(i); + const item = prelight_skills.get(i); if (item.orig_skill == skill_name) { prelight_skills.remove(i); } @@ -142,13 +142,13 @@ Flickable { } for (let i = 0; i < active_skills.count; i++) { - let item = active_skills.get(i); + const item = active_skills.get(i); if (item.orig_skill == skill_name) { active_skills.remove(i); } } for (let i = 0; i < not_active_skills.count; i++) { - let item = not_active_skills.get(i); + const item = not_active_skills.get(i); if (item.orig_skill == skill_name) { not_active_skills.remove(i); } diff --git a/Fk/RoomElement/TablePile.qml b/Fk/RoomElement/TablePile.qml index c67b8e06..f7f50e2e 100644 --- a/Fk/RoomElement/TablePile.qml +++ b/Fk/RoomElement/TablePile.qml @@ -61,7 +61,7 @@ Item { area.add(inputs); // if (!inputs instanceof Array) for (let i = 0; i < inputs.length; i++) { - let c = inputs[i]; + const c = inputs[i]; c.footnoteVisible = true; c.selectable = true; c.height = c.height * 0.8; @@ -76,14 +76,14 @@ Item { let result = area.remove(outputs); for (let i = 0; i < result.length; i++) { - let c = result[i]; + const c = result[i]; c.footnoteVisible = false; c.selectable = false; c.height = c.height / 0.8; c.width = c.width / 0.8; c.rotation = 0; } - let vanished = []; + const vanished = []; if (result.length < outputs.length) { for (i = 0; i < outputs.length; i++) { let exists = false; @@ -131,8 +131,8 @@ Item { if (overflow) { //@to-do: Adjust cards in multiple lines if there are too many cards - let xLimit = root.width - card.width; - let spacing = xLimit / (cards.length - 1); + const xLimit = root.width - card.width; + const spacing = xLimit / (cards.length - 1); for (i = 0; i < cards.length; i++) { card = cards[i]; card.origX = i * spacing; @@ -140,8 +140,8 @@ Item { } } - let offsetX = Math.max(0, (root.width - cards.length * card.width) / 2); - let parentPos = roomScene.mapFromItem(root, 0, 0); + const offsetX = Math.max(0, (root.width - cards.length * card.width) / 2); + const parentPos = roomScene.mapFromItem(root, 0, 0); for (i = 0; i < cards.length; i++) { card = cards[i]; card.origX += parentPos.x + offsetX; diff --git a/Fk/SkillInteraction/SkillCombo.qml b/Fk/SkillInteraction/SkillCombo.qml index 178595c6..e976fb20 100644 --- a/Fk/SkillInteraction/SkillCombo.qml +++ b/Fk/SkillInteraction/SkillCombo.qml @@ -35,7 +35,7 @@ MetroButton { onClicked: { roomScene.popupBox.sourceComponent = Qt.createComponent("../RoomElement/ChoiceBox.qml"); - let box = roomScene.popupBox.item; + const box = roomScene.popupBox.item; box.options = choices; box.accepted.connect(() => { answer = choices[box.result]; diff --git a/Fk/main.qml b/Fk/main.qml index a964169a..fbc2b78d 100644 --- a/Fk/main.qml +++ b/Fk/main.qml @@ -168,7 +168,7 @@ Window { } function fetchMessage() { - let ret = pending_message.splice(0, 1)[0]; + const ret = pending_message.splice(0, 1)[0]; if (pending_message.length === 0) { is_pending = false; } @@ -176,7 +176,7 @@ Window { } function handleMessage(command, jsonData) { - let cb = callbacks[command] + const cb = callbacks[command] if (typeof(cb) === "function") { cb(jsonData); } else { diff --git a/Fk/skin-bank.js b/Fk/skin-bank.js index f1c7c875..f40169cb 100644 --- a/Fk/skin-bank.js +++ b/Fk/skin-bank.js @@ -20,9 +20,9 @@ var TILE_ICON_DIR = AppPath + "/image/button/tileicon/" var LOBBY_IMG_DIR = AppPath + "/image/lobby/"; function getGeneralPicture(name) { - let data = JSON.parse(Backend.callLuaFunction("GetGeneralData", [name])); - let extension = data.extension; - let path = AppPath + "/packages/" + extension + "/image/generals/" + name + ".jpg"; + const data = JSON.parse(Backend.callLuaFunction("GetGeneralData", [name])); + const extension = data.extension; + const path = AppPath + "/packages/" + extension + "/image/generals/" + name + ".jpg"; if (Backend.exists(path)) { return path; } @@ -54,7 +54,7 @@ function getCardPicture(cidOrName) { } function getDelayedTrickPicture(name) { - let extension = Backend.callLuaFunction("GetCardExtensionByName", [name]); + const extension = Backend.callLuaFunction("GetCardExtensionByName", [name]); let path = AppPath + "/packages/" + extension + "/image/card/delayedTrick/" + name + ".png"; if (Backend.exists(path)) { @@ -70,9 +70,9 @@ function getDelayedTrickPicture(name) { function getEquipIcon(cid, icon) { - let data = JSON.parse(Backend.callLuaFunction("GetCardData", [cid])); - let extension = data.extension; - let name = icon || data.name; + const data = JSON.parse(Backend.callLuaFunction("GetCardData", [cid])); + const extension = data.extension; + const name = icon || data.name; let path = AppPath + "/packages/" + extension + "/image/card/equipIcon/" + name + ".png"; if (Backend.exists(path)) { return path; diff --git a/lua/server/room.lua b/lua/server/room.lua index 71bab027..0978ed36 100644 --- a/lua/server/room.lua +++ b/lua/server/room.lua @@ -1307,8 +1307,8 @@ function Room:askForGuanxing(player, cards, top_limit, bottom_limit, customNotif bottom = d[2] end else - top = table.random(cards, top_limit and top_limit[2] or #cards) - bottom = table.shuffle(table.filter(cards, function(id) return not table.contains(top, id) end)) + top = table.random(cards, top_limit and top_limit[2] or #cards) or {} + bottom = table.shuffle(table.filter(cards, function(id) return not table.contains(top, id) end)) or {} end if not noPut then