Observer chat (#125)
新增旁观者聊天栏兼公告栏 增加服务端广播消息功能 修复单机启动失败时被心跳包卡死机的情况 修复发配音时undefined 聊天信息服务端回显
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@ -121,7 +121,7 @@ callbacks["UpdatePlayerNum"] = (j) => {
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callbacks["Chat"] = function(jsonData) {
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// jsonData: { string userName, string general, string time, string msg }
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let current = mainStack.currentItem; // lobby(TODO) or room
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let current = mainStack.currentItem; // lobby or room
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let data = JSON.parse(jsonData);
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let pid = data.sender;
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let userName = data.userName;
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@ -134,3 +134,8 @@ callbacks["Chat"] = function(jsonData) {
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else
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current.addToChat(pid, data, `[${time}] ${userName}(${general}): ${msg}`);
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}
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callbacks["ServerMessage"] = function(jsonData) {
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let current = mainStack.currentItem; // lobby or room
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current.sendDanmaku('<font color="gold"><b>[Server] </b></font>' + jsonData);
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}
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@ -0,0 +1,79 @@
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import QtQuick
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Item {
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id: root
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width: 900
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height: 20
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visible: false
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property bool newTxtAvailable: true
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property var stashedTxt: []
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property int currentRunning: 0
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onNewTxtAvailableChanged: {
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if (!newTxtAvailable || stashedTxt.length === 0) {
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return;
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}
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let t = stashedTxt.splice(0, 1)[0];
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let obj = txtComponent.createObject(root, { text: t });
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obj.finished.connect(() => obj.destroy());
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obj.start();
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}
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onCurrentRunningChanged: {
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visible = !!currentRunning;
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}
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Rectangle {
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anchors.fill: parent
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color: "black"
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opacity: 0.7
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}
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Component {
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id: txtComponent
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Text {
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id: txt
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color: "white"
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font.pixelSize: 18
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font.family: fontLibian.name
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textFormat: TextEdit.RichText
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y: -1
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property bool changedAvail: false
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signal finished()
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onXChanged: {
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if (root.width - x - 40 > width && !changedAvail) {
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root.newTxtAvailable = true;
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changedAvail = true;
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}
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}
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PropertyAnimation on x {
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id: txtAnim
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running: false
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from: root.width
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to: -txt.width
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duration: (root.width + txt.width) * 5
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onFinished: {
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root.currentRunning--;
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txt.finished();
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}
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}
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function start() {
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root.newTxtAvailable = false;
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root.currentRunning++;
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txtAnim.start();
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}
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}
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}
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function sendLog(txt) {
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root.stashedTxt.push(txt);
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if (root.newTxtAvailable) {
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root.newTxtAvailable = false;
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root.newTxtAvailable = true;
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}
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}
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}
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@ -234,10 +234,19 @@ Item {
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radius: 4
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}
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Danmaku {
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id: danmaku
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width: parent.width
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}
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function addToChat(pid, raw, msg) {
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if (raw.type !== 1) return;
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lobbyChat.append(msg);
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toast.show("<b>" + raw.userName + "</b>: " + raw.msg);
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danmaku.sendLog("<b>" + raw.userName + "</b>: " + raw.msg);
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}
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function sendDanmaku(msg) {
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danmaku.sendLog(msg);
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}
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Component.onCompleted: {
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@ -625,6 +625,11 @@ Item {
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}
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}
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Danmaku {
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id: danmaku
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width: parent.width
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}
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Shortcut {
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sequence: "T"
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onActivated: {
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@ -677,12 +682,16 @@ Item {
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if (raw.type === 1) return;
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if (raw.msg.startsWith("$")) {
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if (specialChat(pid, data, raw.msg.slice(1))) return;
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if (specialChat(pid, raw, raw.msg.slice(1))) return;
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}
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chat.append(msg);
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let photo = Logic.getPhotoOrSelf(pid);
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if (photo === undefined)
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if (photo === undefined) {
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let user = raw.userName;
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let m = raw.msg;
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danmaku.sendLog(`${user}: ${m}`);
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return;
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}
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photo.chat(raw.msg);
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}
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@ -720,8 +729,10 @@ Item {
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chat.append(`[${time}] ${userName}(${general}): ${m}`);
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let photo = Logic.getPhotoOrSelf(pid);
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if (photo === undefined)
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if (photo === undefined) {
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danmaku.sendLog(`${userName}: ${m}`);
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return true;
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}
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photo.chat(m);
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return true;
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@ -743,8 +754,10 @@ Item {
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chat.append(`[${time}] ${userName}(${general}): ${m}`);
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let photo = Logic.getPhotoOrSelf(pid);
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if (photo === undefined)
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if (photo === undefined) {
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danmaku.sendLog(`${userName}: ${m}`);
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return true;
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}
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photo.chat(m);
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return true;
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@ -757,6 +770,10 @@ Item {
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log.append(msg);
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}
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function sendDanmaku(msg) {
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danmaku.sendLog(msg);
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}
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function showDistance(show) {
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for (let i = 0; i < photoModel.count; i++) {
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let item = photos.itemAt(i);
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@ -295,6 +295,9 @@ void Room::chat(ServerPlayer *sender, const QString &jsonData) {
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doBroadcastNotify(players, "Chat", json);
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doBroadcastNotify(observers, "Chat", json);
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}
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qInfo("[Chat] %s: %s", sender->getScreenName().toUtf8().constData(),
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doc["msg"].toString().toUtf8().constData());
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}
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void Room::gameOver() {
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@ -3,6 +3,7 @@
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#include "server.h"
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#include <qjsonarray.h>
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#include <qobject.h>
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#include "client_socket.h"
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#include "packman.h"
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@ -49,7 +50,12 @@ Server::Server(QObject *parent) : QObject(parent) {
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}
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}
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QThread::sleep(20);
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for (int i = 0; i < 10; i++) {
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if (!this->isListening) {
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return;
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}
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QThread::sleep(2);
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}
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foreach (auto p, this->players.values()) {
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if (p->getState() == Player::Online && !p->alive) {
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@ -58,6 +64,7 @@ Server::Server(QObject *parent) : QObject(parent) {
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}
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}
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});
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heartbeatThread->setParent(this);
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heartbeatThread->setObjectName("Heartbeat");
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heartbeatThread->start();
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}
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@ -70,7 +77,9 @@ Server::~Server() {
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}
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bool Server::listen(const QHostAddress &address, ushort port) {
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return server->listen(address, port);
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bool ret = server->listen(address, port);
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isListening = ret;
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return ret;
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}
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void Server::createRoom(ServerPlayer *owner, const QString &name, int capacity,
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@ -139,6 +148,12 @@ void Server::updateRoomList() {
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sqlite3 *Server::getDatabase() { return db; }
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void Server::broadcast(const QString &command, const QString &jsonData) {
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foreach (ServerPlayer *p, players.values()) {
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p->doNotify(command, jsonData);
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}
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}
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void Server::processNewConnection(ClientSocket *client) {
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qInfo() << client->peerAddress() << "connected";
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// version check, file check, ban IP, reconnect, etc
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@ -33,6 +33,8 @@ public:
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sqlite3 *getDatabase();
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void broadcast(const QString &command, const QString &jsonData);
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bool isListening;
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signals:
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void roomCreated(Room *room);
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void playerAdded(ServerPlayer *player);
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@ -30,6 +30,7 @@ void Shell::helpCommand(QStringList &) {
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qInfo("%s: Disable a package.", "disable");
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qInfo("%s: Upgrade a package.", "upgrade");
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qInfo("%s: Kick a player by his id.", "kick");
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qInfo("%s: Broadcast message.", "msg");
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qInfo("For more commands, check the documentation.");
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}
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@ -133,10 +134,19 @@ void Shell::kickCommand(QStringList &list) {
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auto p = ServerInstance->findPlayer(id);
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if (p) {
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p->kicked();
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qInfo("Success");
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}
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}
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void Shell::msgCommand(QStringList &list) {
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if (list.isEmpty()) {
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qWarning("The 'msg' command needs message body.");
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return;
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}
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auto msg = list.join(' ');
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ServerInstance->broadcast("ServerMessage", msg);
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}
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Shell::Shell() {
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setObjectName("Shell");
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signal(SIGINT, sigintHandler);
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handlers["enable"] = &Shell::enableCommand;
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handlers["disable"] = &Shell::disableCommand;
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handlers["kick"] = &Shell::kickCommand;
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handlers["msg"] = &Shell::msgCommand;
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}
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handler_map = handlers;
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}
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@ -39,6 +39,7 @@ private:
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void enableCommand(QStringList &);
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void disableCommand(QStringList &);
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void kickCommand(QStringList &);
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void msgCommand(QStringList &);
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};
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#endif
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