150 lines
4.3 KiB
Lua
150 lines
4.3 KiB
Lua
|
-- SPDX-License-Identifier: GPL-3.0-or-later
|
|||
|
|
|||
|
local Room = require "server.room"
|
|||
|
|
|||
|
--[[
|
|||
|
local verbose = function(...)
|
|||
|
printf(...)
|
|||
|
end
|
|||
|
--]]
|
|||
|
|
|||
|
-- 所有当前正在运行的房间(即游戏尚未结束的房间)
|
|||
|
---@type table<integer, Room>
|
|||
|
local runningRooms = {}
|
|||
|
|
|||
|
-- 所有处于就绪态的房间,以及request协程(如果就绪的话)
|
|||
|
---@type Room[]
|
|||
|
local readyRooms = {}
|
|||
|
|
|||
|
local requestCo = coroutine.create(function(room)
|
|||
|
require "server.request"(room)
|
|||
|
end)
|
|||
|
|
|||
|
-- 仿照Room接口编写的request协程处理器
|
|||
|
local requestRoom = setmetatable({
|
|||
|
|
|||
|
-- minDelayTime 是当没有任何就绪房间时,可以睡眠的时间。
|
|||
|
-- 因为这个时间是所有房间预期就绪用时的最小值,故称为minDelayTime。
|
|||
|
minDelayTime = -1,
|
|||
|
|
|||
|
getRoom = function(_, roomId)
|
|||
|
return runningRooms[roomId]
|
|||
|
end,
|
|||
|
|
|||
|
resume = function(self)
|
|||
|
local err, msg = coroutine.resume(requestCo, self)
|
|||
|
if err == false then
|
|||
|
fk.qCritical(msg)
|
|||
|
print(debug.traceback(requestCo))
|
|||
|
end
|
|||
|
return nil, 0
|
|||
|
end,
|
|||
|
|
|||
|
isReady = function(self)
|
|||
|
return self.thread:hasRequest()
|
|||
|
end,
|
|||
|
|
|||
|
registerRoom = function(self, id)
|
|||
|
local cRoom = self.thread:getRoom(id)
|
|||
|
local room = Room:new(cRoom)
|
|||
|
runningRooms[room.id] = room
|
|||
|
end,
|
|||
|
|
|||
|
}, {
|
|||
|
__tostring = function()
|
|||
|
return "<Request Room>"
|
|||
|
end,
|
|||
|
})
|
|||
|
|
|||
|
runningRooms[-1] = requestRoom
|
|||
|
|
|||
|
-- 从所有运行中房间中挑出就绪的房间。
|
|||
|
-- 方法暂时就是最简单的遍历。
|
|||
|
local function refreshReadyRooms()
|
|||
|
-- verbose '[+] Refreshing ready queue...'
|
|||
|
for k, v in pairs(runningRooms) do
|
|||
|
local ready, rest = v:isReady()
|
|||
|
if ready then
|
|||
|
table.insertIfNeed(readyRooms, v)
|
|||
|
elseif rest and rest >= 0 then
|
|||
|
local time = requestRoom.minDelayTime
|
|||
|
time = math.min((time <= 0 and 9999999 or time), rest)
|
|||
|
requestRoom.minDelayTime = math.ceil(time)
|
|||
|
end
|
|||
|
end
|
|||
|
-- verbose('[+] now have %d ready rooms...', #readyRooms)
|
|||
|
end
|
|||
|
|
|||
|
-- 主循环。只要线程没有被杀掉,就一直循环下去。
|
|||
|
-- 函数每轮循环会从队列中取一个元素并交给控制权,
|
|||
|
-- 如果没有,则尝试刷新队列,无法刷新则开始睡眠。
|
|||
|
local function mainLoop()
|
|||
|
-- request协程的专用特判变量。因为处理request不应当重置睡眠时长
|
|||
|
local rest_sleep_time
|
|||
|
|
|||
|
while not requestRoom.thread:isTerminated() do
|
|||
|
local room = table.remove(readyRooms, 1)
|
|||
|
if room then
|
|||
|
-- verbose '============= LOOP =============='
|
|||
|
-- verbose('[*] Switching to %s...', tostring(room))
|
|||
|
|
|||
|
RoomInstance = (room ~= requestRoom and room or nil)
|
|||
|
local over, rest = room:resume()
|
|||
|
RoomInstance = nil
|
|||
|
|
|||
|
if over then
|
|||
|
-- verbose('[#] %s is finished, removing ...', tostring(room))
|
|||
|
room.logic = nil
|
|||
|
runningRooms[room.id] = nil
|
|||
|
else
|
|||
|
local time = requestRoom.minDelayTime
|
|||
|
if room == requestRoom then
|
|||
|
rest = rest_sleep_time
|
|||
|
end
|
|||
|
|
|||
|
if rest and rest >= 0 then
|
|||
|
time = math.min((time <= 0 and 9999999 or time), rest)
|
|||
|
else
|
|||
|
time = -1
|
|||
|
end
|
|||
|
requestRoom.minDelayTime = math.ceil(time)
|
|||
|
-- verbose("[+] minDelay is %d ms...", requestRoom.minDelayTime)
|
|||
|
-- verbose('[-] %s successfully yielded, %d ready rooms left...',
|
|||
|
-- tostring(room), #readyRooms)
|
|||
|
end
|
|||
|
else
|
|||
|
refreshReadyRooms()
|
|||
|
if #readyRooms == 0 then
|
|||
|
refreshReadyRooms()
|
|||
|
if #readyRooms == 0 then
|
|||
|
local time = requestRoom.minDelayTime
|
|||
|
-- verbose('[.] Sleeping for %d ms...', time)
|
|||
|
local cur = os.getms()
|
|||
|
|
|||
|
-- 调用RoomThread的trySleep函数开始真正的睡眠。会被wakeUp(c++)唤醒。
|
|||
|
requestRoom.thread:trySleep(time)
|
|||
|
|
|||
|
-- verbose('[!] Waked up after %f ms...', (os.getms() - cur) / 1000)
|
|||
|
|
|||
|
if time > 0 then
|
|||
|
rest_sleep_time = math.floor(time - (os.getms() - cur) / 1000)
|
|||
|
else
|
|||
|
rest_sleep_time = -1
|
|||
|
end
|
|||
|
|
|||
|
requestRoom.minDelayTime = -1
|
|||
|
end
|
|||
|
end
|
|||
|
end
|
|||
|
end
|
|||
|
-- verbose '=========== LOOP END ============'
|
|||
|
-- verbose '[:)] Goodbye!'
|
|||
|
end
|
|||
|
|
|||
|
-- 当Cpp侧的RoomThread运行时,以下这个函数就是这个线程的主函数。
|
|||
|
-- 而这个函数里面又调用了上面的mainLoop。
|
|||
|
function InitScheduler(_thread)
|
|||
|
requestRoom.thread = _thread
|
|||
|
Pcall(mainLoop)
|
|||
|
end
|