FreeKill/lua/lib/fkparser.lua

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-- FreeKill's fkparse interface
-- fkparse (FreeKill parser), a game code generator
-- For license information, check generated lua files.
-- In most cases, fk's basic modules are loaded before extension calls
-- "require 'fkparser'", so we needn't to import lua modules here.
fkp = {
functions = {},
newlist = function(t)
t.length = function(self)
return #self
end,
t.prepend = function(self, element)
if #self > 0 and type(self[1]) ~= type(element) then return end
for i = #self, 1, -1 do
self[i + 1] = self[i]
end
self[1] = element
end,
t.append = function(self, element)
if #self > 0 and type(self[1]) ~= type(element) then return end
table.insert(self, element)
end,
t.removeOne = function(self, element)
if #self == 0 or type(self[1]) ~= type(element) then return false end
for i = 1, #self do
if self[i] == element then
table.remove(self, i)
return true
end
end
return false
end,
t.at = function(self, index)
return self[index + 1]
end,
t.replace = function(self, index, value)
self[index + 1] = value
end,
return t
end,
}
fkp.functions.prepend = function(arr, e)
if arr:length() == 0 then
arr = fkp.newlist{e}
else
arr:prepend(e)
end
return arr
end,
fkp.functions.append = function(arr, e)
if arr:length() == 0 then
arr = fkp.newlist{e}
else
arr:append(e)
end
return arr
end,