FreeKill/lua/server/ai/ai.lua

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-- AI base class.
-- Do nothing.
---@class AI: Object
---@field room Room
---@field player ServerPlayer
---@field command string
---@field jsonData string
---@field cb_table table<string, fun(jsonData: string)>
local AI = class("AI")
function AI:initialize(player)
self.room = RoomInstance
self.player = player
local cb_t = {}
-- default strategy: print command and data, then return ""
setmetatable(cb_t, {
__index = function()
return function()
print(self.command, self.jsonData)
return ""
end
end,
})
self.cb_table = cb_t
end
function AI:readRequestData()
self.command = self.player.ai_data.command
self.jsonData = self.player.ai_data.jsonData
end
function AI:makeReply()
Self = self.player
local start = os.getms()
local ret = self.cb_table[self.command] and self.cb_table[self.command](self, self.jsonData) or "__cancel"
local to_delay = 500 - (os.getms() - start) / 1000
-- print(to_delay)
self.room:delay(to_delay)
return ret
end
return AI