FreeKill/lua/server/mark_enum.lua

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-- SPDX-License-Identifier: GPL-3.0-or-later
MarkEnum = {}
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-- 跳过觉醒标记(值为技能名通过+连接)
MarkEnum.StraightToWake = "_straight_to_wake"
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--转换技状态标记前缀(整体为前缀+转换技技能)
MarkEnum.SwithSkillPreName = "__switcher_"
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--使命技状态标记前缀(整体为前缀+使命技技能)
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MarkEnum.QuestSkillPreName = "__questPre_"
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--增加标记值数量的手牌上限
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MarkEnum.AddMaxCards = "AddMaxCards"
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--于本回合内增加标记值数量的手牌上限
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MarkEnum.AddMaxCardsInTurn = "AddMaxCards-turn"
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--减少标记值数量的手牌上限
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MarkEnum.MinusMaxCards = "MinusMaxCards"
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--于本回合内减少标记值数量的手牌上限
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MarkEnum.MinusMaxCardsInTurn = "MinusMaxCards-turn"
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--使用牌无次数限制,可带清除标记后缀
MarkEnum.BypassTimesLimit = "BypassTimesLimit"
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--使用牌无距离限制,可带清除标记后缀
MarkEnum.BypassDistancesLimit = "BypassDistancesLimit"
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--对其使用牌无次数限制,可带清除标记后缀
MarkEnum.BypassTimesLimitTo = "BypassTimesLimitTo"
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--对其使用牌无距离限制,可带清除标记后缀
MarkEnum.BypassDistancesLimitTo = "BypassDistancesLimitTo"
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--非锁定技失效,可带清除标记后缀
MarkEnum.UncompulsoryInvalidity = "UncompulsoryInvalidity"
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--各种清除标记后缀
MarkEnum.TempMarkSuffix = { "-phase", "-turn", "-round" }
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---卡牌标记版本的清除标记后缀
MarkEnum.CardTempMarkSuffix = { "-phase", "-turn", "-round", "-inhand" }